Closed GoogleCodeExporter closed 9 years ago
I believe I am seeing the exact same issue. Tectonicus 2.19 will render the
base level of tiles then quit with a similar error. It won't down sample and
never creates the HTML file. The same world file generates just fine using 2.18
(minus the new block types of course).
Original comment by flash....@gmail.com
on 29 Nov 2013 at 7:00
Attachments:
I am seeing an issue which is, if not exactly the same, *very* similar. My
stacktrace is
java.lang.ArrayIndexOutOfBoundsException: -1
at tectonicus.raw.RawChunk.getSkyLight(RawChunk.java:667)
at tectonicus.Chunk.getSkyLight(Chunk.java:326)
at tectonicus.Chunk.getLight(Chunk.java:430)
at tectonicus.blockTypes.Painting.addEdgeGeometry(Painting.java:317)
at tectonicus.Chunk.createGeometry(Chunk.java:160)
at tectonicus.world.World.draw(World.java:536)
at tectonicus.world.World.draw(World.java:483)
at tectonicus.TileRenderer.renderBaseTiles(TileRenderer.java:676)
at tectonicus.TileRenderer.output(TileRenderer.java:321)
at tectonicus.TectonicusApp.run(TectonicusApp.java:952)
at tectonicus.TectonicusApp.main(TectonicusApp.java:1212)
The base tiles seem all to have been generated (*some* base tiles were
certainly generated) but no downsampled tiles nor the html file were output.
My map is quite large so rendering takes a while, but I'll try a render with
2.18 and see if it works there.
Original comment by grel...@gmail.com
on 5 Dec 2013 at 2:58
I've attached a patch for a workaround for this issue, which I can confirm
fixed my crash. It probably causes lighting glitches on paintings; I didn't
have any exposed paintings in my map to check.
My best guess at a diagnosis is that this is caused by paintings crossing a
chunk boundary, which I don't know nearly enough about the codebase to fix
properly.
Original comment by grel...@gmail.com
on 19 Dec 2013 at 4:20
Attachments:
hello I wonder if this problem was fixed in some way because I'm getting
exactly the same thing with tectonicus (actually as I see my map is very
similar in size to the one discussed)
I would like to know what should I do with this .patch file to get it to work?
Original comment by vtr...@gmail.com
on 26 Dec 2013 at 12:26
[deleted comment]
Any progress on this issue? Or an easy way to apply the patch linked in #3
(I've got no clue how to use it unfortunately.) Maybe someone can provide a JAR
with the patch already applied?
Original comment by flash....@gmail.com
on 25 Jan 2014 at 6:55
I really can't recommend that people use this, as there's no way to verify that
I haven't backdoored it, but I've attached my build with my patch applied.
To apply the patch yourself, you'll need to get yourself set up to build
Tectonicus as described in this wiki page:
http://code.google.com/p/tectonicus/wiki/EclipseSetup Eclipse should then have
an option to apply a patch file to the project, though to be honest it's just a
couple of lines and can very easily be applied by hand if needed. Once the
patch is applied just build the project and you should have a working jar to
use.
Original comment by grel...@gmail.com
on 27 Jan 2014 at 1:46
Attachments:
Thanks. I've really been hoping we'd see an official update since this appears
to be a simple fix.
Original comment by flash....@gmail.com
on 7 Feb 2014 at 6:48
Tectonicus is being moved over to GitHub here:
https://github.com/tectonicus/tectonicus
I have imported this issue into the new GitHub project issue tracker:
https://github.com/tectonicus/tectonicus/issues/36
Original comment by skoeven
on 28 Aug 2014 at 3:55
I added the above patch to the source which should hopefully work for now.
v2.19.01 is available for download here:
https://github.com/tectonicus/tectonicus/releases/tag/v2.19.01
Original comment by skoeven
on 5 Sep 2014 at 10:54
Thanks for adding the patch. However I can't get our MC 1.8 map to render with
either grelphy's version or th enew 2.19.01.
Original comment by flash....@gmail.com
on 6 Sep 2014 at 5:01
Tectonicus v2.19.01 isn't compatible with Minecraft 1.8. MC 1.8 created a
whole bunch of new issues that have to be fixed in Tectonicus. I've been able
to get several of them solved, but still have more work to do.
If I can find the time I'm hoping to have a MC 1.8 compatible version of
Tectonicus out in about a week. That will include a bunch of bug fixes and
support for all the new blocks (except Banners and Armor Stands, I think those
are going to be tricky to get working).
Original comment by skoeven
on 8 Sep 2014 at 7:18
Roger that, sorry for the confusion.
Thanks for your work on this project, it is appreciated by a huge number of
people.
Original comment by flash....@gmail.com
on 8 Sep 2014 at 1:28
FYI, Tectonicus v2.20 is now available. It is compatible with Minecraft 1.8
worlds. Get it here:
https://github.com/tectonicus/tectonicus/releases/tag/v2.20
Original comment by skoeven
on 22 Sep 2014 at 8:15
Original issue reported on code.google.com by
djp...@gmail.com
on 24 Nov 2013 at 4:38