Closed GoogleCodeExporter closed 8 years ago
I think it should be noted that the use of Flash Tracer/Flash Player (debug
version) also significantly slows down the zoom due to the overhead incurred by
logging all the trace statements, I assume.
When in the normal Flash player without looking to debug, zoom still happens
almost instantaneously. At least from my end. Can we get a confirmation of this?
Original comment by ajgopi...@gmail.com
on 20 Feb 2015 at 5:55
That's a really good point. I always run with the debug version of Flash and I
didn't consider the differences. After switching to the basic version the lag
is gone. It looks like it is all of the console.log calls causing the slowdowns.
Original comment by capil...@gmail.com
on 20 Feb 2015 at 6:45
I think there's also a mxmlc option to remove debug trace for production builds.
Original comment by ritza...@gmail.com
on 20 Feb 2015 at 6:51
Leaving the debug lines in for production builds is fine I think. The large
majority of people won't be running the debug version of the player so they
won't even see the slowdowns. Having access to the debug info has proven useful
in the past when trying to look into a bug.
Original comment by capil...@gmail.com
on 20 Feb 2015 at 7:02
Original issue reported on code.google.com by
capil...@gmail.com
on 17 Feb 2015 at 8:28Attachments: