What steps will reproduce the problem?
1.Connect to computer with client
2.Select scaling mode "1:1"
3.Observe that Nexus 10 screen dwarfs computer screen by a factor of three.
What is the expected output? What do you see instead?
1:1 does almost what you'd expect. It would be much more polished if it was
centered instead of put in the lower right hand corner. What I need, though, is
3:2 centered.
For my 1440×900 laptop, that would give me 2160×1350 on my Nexus 10, out of
2560x1600, which would both use a good portion of my screen and look
half-decent, assuming a simple scaling algorithm: for a square of four pixels
ab
cd
a square of 9 pixels
a1b
234
c5d
is generated where a,b,c, and d are their original values but 1 is the average
of a and b, 2,4, and 5 are the averages of their neighbors, and 3 is the
average of a,b,c, and d. For input events, each 1,2,4, and 5 would report input
events to the letter counterclockwise to it, and 3 would report input events to
a-- or if the previous event was in the same 4px square, the same px as the
previous event.
Original issue reported on code.google.com by Etha...@gmail.com on 20 Dec 2012 at 2:15
Original issue reported on code.google.com by
Etha...@gmail.com
on 20 Dec 2012 at 2:15