At the moment, audio is exclusively sourced from the device's microphone. However, we need to incorporate additional features that allow any audio being played on a mobile device to be channeled through Livekit. This means that if I'm playing music on my Android device, it should also be heard on the other end.
At the moment, audio is exclusively sourced from the device's microphone. However, we need to incorporate additional features that allow any audio being played on a mobile device to be channeled through Livekit. This means that if I'm playing music on my Android device, it should also be heard on the other end.