livekit / client-sdk-unity-web

Client SDK for Unity WebGL
Apache License 2.0
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feat: specify only the editor and WebGL platform inside the assembly #50

Closed D4rWiNSS closed 2 months ago

D4rWiNSS commented 2 months ago

Right now, there is no way to build for other platforms since the assembly in unity is set for all the platforms, with this change it will only target the editor and WebGL since those are the only platforms that this SDK is available for.

It needs to target the editor as well (even if it is not working) so it detects the code from the IDE making it easier to implement

We are using livekit for android, windows and WebGL and we are using your differents SDK for each platform meanwhile you create the universal one, this will make it possible

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