Closed xiejunsheng03 closed 1 year ago
Unity doesn't give an error message,
My device is window
I tried to save the audio I pushed locally, and the saved audio was fine
My question is whether it's because I didn't give the TrackPublished binding method, if so what should I do in the TrackPublished binding method
Does the server of an earlier version support the Unity SDK?
Hey, the issue is because the Rust sdk doesn't support stereo, I'm currently working on a fix
Well, I hope everything goes well with you. Thank you for your help
Hello, I would like to know when this problem can be completed. I need to customize my plan according to this.