livekit / client-sdk-unity

Official Unity SDK for LiveKit
https://livekit.io
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Feature Request: Process audio played by local AudioSource through the ADM module to achieve echo cancellation #35

Open Ollydbg opened 3 months ago

Ollydbg commented 3 months ago

Hi,team. We have some requirements where, during livekit calls, the local system might play audio that includes voices. We need to separate this audio from the microphone input, ensuring that the microphone does not capture the audio we are playing ourselves.

just like loopback loopback options

Whether to only play music files on the local client: YES : Only play music files on the local client so that only the local user can hear the music. NO : Publish music files to remote clients so that both the local user and remote users can hear the music.