lixiny / manotorch

MANO in pyTORCH (anatomical constraints, anchors, etc)
GNU General Public License v3.0
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mano skeleton joints and openxr standard skeleton joints #10

Closed cavalleria closed 6 months ago

cavalleria commented 10 months ago

Hi lixiny I have a question about the mano skeleton joints and the OpenXR standard. We know that mano has 21 skeleton joints (as shown in the first image), but the OpenXR standard has 26 skeleton joints (as shown in the second image). Is there a way to generate the additional 5 skeleton joints based on mano? thanks~~ image

image

lixiny commented 8 months ago

Since the MANO model does not provide additional degrees of freedom on the four carpometacarpal joints (excluding the thumb), adding such joints would not alter the forward kinematics of MANO; therefore, I believe that adding these four corresponding points is not helpful.

Best, Lixin