Closed GoogleCodeExporter closed 9 years ago
透明是不能单通过set_cull_mode(cull_none)来完成的,这并不是渲��
�器本身的问题。
Original comment by minmin.gong
on 15 Mar 2010 at 6:39
mybiosgg said that expected result will be renderred in DirectX.
Maybe more test will be executed for explaining and commenting this issue.
Original comment by wuye9036
on 15 Mar 2010 at 11:39
Well, I get your point. You don't mean there's an incorrect OIT rendering, you
mean
the triangle rendering order itself.
OK, it's true that softart is not preserving triangle order when tiling. I'll
fix it
soon.
Original comment by minmin.gong
on 16 Mar 2010 at 3:45
Original comment by minmin.gong
on 16 Mar 2010 at 5:16
Original comment by wuye9036
on 15 Dec 2011 at 3:29
Original comment by wuye9036
on 7 Mar 2012 at 2:58
Original comment by wuye9036
on 7 Mar 2012 at 3:01
Original issue reported on code.google.com by
mybio...@gmail.com
on 15 Mar 2010 at 5:25