Open HennyWilly opened 4 months ago
Just to be clear, are these altbots you created or rndbots from the unbot addon? Equipment persistence should have no impact on talent selection. Altbots (the ones you create on your own account and make the character yourself, then apply bot to it) you have to use "maintenance" command for them to choose talents. For rndbots, even the ones spawned from the addclass command, should automatically choose their talents however.
Thanks for the quick reply. I am refering to bots that I created via the unbot addon (rndbots). The server is not open to external connections and there is currently only one character on my account so there shouldn't be any altbots active.
I am pretty sure that the EquipmentPersistence option causes this behaviour, because when I set AiPlayerbot.EquipmentPersistence = 0
, restart and run bot initialization via unbot, the bots choose their talents corretly.
After reverting back to AiPlayerbot.EquipmentPersistence = 1
, initialized bots won't have talents selected.
There are known issues with the .init command, I recommend using "maintenance" instead which can be used on either altbot or rndbot and includes setting talents. For gearing you can also use "autogear" instead. Just type exactly that in whisper or /p or /r for multiple bots.
"maintenance" and "autogear" work as expected, thanks 😃
I would still propose to keep this issue open as a bug report, because EquipmentPersistence=1
should not cause the .init command to keep all talent points unassigned.
Yeah that is an interesting and good interaction to find, it'd been known for a while that parts of .init were broken but you're the first to identify that the equipmentpersistence=1 in particular is causing the talents to not work properly with it.
Describe the bug When initializing a bot while EquipmentPersistence=1 is set in the config file, the bot has no talent points selected after initialization. Îf the bot had talent points assigned prior to (re-)initialization, those points were reset as well. This also happens on newly created bots: They still have their initial gear equipped (as expected) but no talents were selected.
Commit hash cabc09f
To Reproduce Steps to reproduce the behavior:
Expected behavior The bot should have all talent points assigned after initialitaion. I'm not sure if the talents should be kept or randomized in this case. Maybe a new option (e.g.
TalentPersistence
) would be good...Desktop (please complete the following information):
Additional context It should be noted that I set the max level of my server to 60 and my player character is level 60 as well.
These are all settings I changed compared to the default .dist file: AiPlayerbot.MinRandomBots = 400 AiPlayerbot.MaxRandomBots = 500 AiPlayerbot.GroupInvitationPermission = 2 AiPlayerbot.SummonWhenGroup = 0 AiPlayerbot.AutoTrainSpells = free AiPlayerbot.AutoPickReward = yes AiPlayerbot.RandomBotMaxLevel = 60 AiPlayerbot.DisableRandomLevels = 1 AiPlayerbot.RandombotStartingLevel = 1 AiPlayerbot.RandomBotMaxLevelChance = 0 AiPlayerbot.LimitEnchantExpansion = 1 AiPlayerbot.LimitGearExpansion = 1 AiPlayerbot.EquipmentPersistence = 1 AiPlayerbot.EquipmentPersistenceLevel = 60 AiPlayerbot.RandomBotGroupNearby = 1 AiPlayerbot.AutoLearnQuestSpells = 1 AiPlayerbot.RandomBotJoinBG = 0 AiPlayerbot.MaxRandomRandomizeTime = 1209600 AiPlayerbot.RandomBotLoginAtStartup = 0