emag act on a cyborg now stuns and flashes them for six seconds and informs them that they do not remember what just happened to them. it also resets their model, like when you reset an AI shell with an emag
a traitor can also buy a syndicate cyborg modual if they subvert the cyborg with an upload or via AI, which both are unchanged in this PR. It costs one telecrystal and can be adjusted in the future.
Why It's Good For The Game
lets just see what this does, keeps all of the functionality but in different pieces that are not that unintuitive
this can just be adjusted as needs, but it solves the repeated complaint that emag is too easy
Changelog
:cl:
balance: emag act on cyborgs reset their model, stun them, and flash them
add: traitors can now buy the illegal cyborg module because they do not get it via emag acting on a cyborg
/:cl:
About The Pull Request
emag act on a cyborg now stuns and flashes them for six seconds and informs them that they do not remember what just happened to them. it also resets their model, like when you reset an AI shell with an emag
a traitor can also buy a syndicate cyborg modual if they subvert the cyborg with an upload or via AI, which both are unchanged in this PR. It costs one telecrystal and can be adjusted in the future.
Why It's Good For The Game
lets just see what this does, keeps all of the functionality but in different pieces that are not that unintuitive
this can just be adjusted as needs, but it solves the repeated complaint that emag is too easy
Changelog
:cl: balance: emag act on cyborgs reset their model, stun them, and flash them add: traitors can now buy the illegal cyborg module because they do not get it via emag acting on a cyborg /:cl: