Merge issues:
/datum/mind/proc/give_uplink refactored how uplink location handling worked, had to readd smuggled agents always having their uplinks as implants
nuke op file was split up, had to move over the commenting out of greentext
Eating too much no longer gives the fat moodlet, but rather "I think I ate too much" moodlet with 0 mood (or wellfed if you are voracious). There is no fat alert either. Harmless enough to readd without readding fatness.
BODYTYPE got split into BODYSHAPE and BODYTYPE. Digitigrade is now a bodytype.
external_bodytypes = BODYTYPE_SNOUTED -> external_bodyshapes = BODYSHAPE_SNOUTED
poll_ghost_candidates_for_mob -> poll_ghost_candidates_for_target
Polling for roles and mobs have been refactored, I had to update our own stuff.
Removed cleanup for a no longer existing fatness hallucination.
Features:
floortile camouflage suit, boots, gloves and crate containing the former items
Nanotrasen, in direct response to the increasing danger posed by wannabe martial artists and rioters in the fringes of the Spinward Sector, have upgraded the impact dampeners found in their riot armor. Staff have also started to rediscover the value of medieval armor; it isn't particularly easy to topple a knight in a suit of plate with just your fists.
-- Melee-focused armor is now more able to protect you from various RNG-based knockdowns, such as critical hits from punches (as well as the ones applied through the staggered status), shoves, critical hits with a blunt weapon to the chest, and body throws.
-- Melee-focused helmets also protect you from head injuries, such as bottle smashes, accidentally hitting something dense during a tackle, and critical hits from a blunt weapon to the head.
-- Bottlesmash knockdowns are less reliable in general.
-- A new module, the Safety-First Head Protection module, protects you from head trauma! Available in most modsuits expected to take hits to the head often. And from roundstart exofabricator
You can use atmos machines, holopads, crayons, spray cans, and disposal bins while floored.
Power crepes are now finger food
Gorillas are faster, stronger, but not bigger too. Note while holding an item, they are the same speed as they were prior.
-- Gorillas now have the understanding of languages as monkeys do.
-- The Gorilla Cube Box for traitors has been replaced with a singular gorilla cube. Due to the aforementioned changes, this singular gorilla should be as scary if not scarier than 3 gorillas were prior.
-- Magillitis Serum Autoinjector now grants the resulting gorilla a slow passive regeneration effect which kicks in after not taking damage for 12 seconds.
Added the battery acid pie
Constructs now reuse the victim's mind instead of just moving their client
Adds a 1 second delay to moving up and down with the verb/keybinds to disable z-level combat cheese
RAIT_DEAF now works on non-carbon mobs
Fugitive hunters will spawn early if the emergency shuttle is called.
Intelligent monkeys now punch people instead of biting them.
New Changeling Ability: Hive Head
xenomorph stomachs will no longer destroy items directly, refactored it to use acid_act()
Added a multi-dimensional bomb payload to the black market. It's very expensive.
NEW TRAIT JOB: Veteran Security Advisor! Advise HoS and Captain on Security matters, mentor Security Officers. Note that they are paraplegic and are suffering PTSD due to their past experience.
Displaying the voting statistics is now optional on a per-poll basis, and is disabled for map voting.
New sprites for plant grafts!
"Freshness Jars full of Natural Bait" is now a goodie and costs 200 credits instead of 2000
Converts the slot machine's UI over to TGUI
-- The slot machine now has a whole new type of jackpot! This one's a banger!
Grilles dont break by just walking into them under any circumstances
adds a visual effect for hive head bees despawning
Added a new law to the Artist lawset in order to encourage Artist AIs to build an audience.
new virtual pet app on the pda
HUD implants will now notify you when toggled on or off
Pipebombs
-- Improvised Firebombs
Allows dragging from boxes into All-In-One Grinders
box with a set of floortile camo, which can be ordered in black market uplink
-- also adds a backpack to camouflage
Spies may now roam the halls of Space Station 13. Watch your belongings closely.
Bubblegum Hallucination Surround Charge, Wendigo Shockwave Scream, and Ice Demon Floor Freeze all have more appropriate action icons.
-- Adds a tooltip to Ice Demon Afterimages ability.
-- Cyborg view items now use the same sprites as their corresponding goggles instead of old versions of those sprites.
Adds 2 new shields to the game! Ballistic Shield - researched by Science, and Improvised Shield - made out of iron and sticky tape
-- Riot, Strobe, Telescopic, Energy shields got new less flat sprites!
Fishes love kronkaine.
-- Examining a fishing spot twice with sufficiently high fishing skill (or the skillchip) will get you a list of fishes that can be caught.
Ethereal charging now loops when they're charging (from) APCs or from power cells!
Autotucking On Map Load
medical and improvised gauze are visibly different from cloth
Added new clown shoes "moffers"
-- Added moffers to the contraband list of the autodrobe
added the lightbearer moth set, available in the character setup.
-- added icons for the lightbearer set; new moth wings, antennae and markings.
Shiny joke mi-go variant (not xenobio spawnable)
-- Removed unused mi-go static sprites
-- Resprited mi-gos to not use plagarized art from CDDA
-- Also allowed mi-gos to have directional facing instead of always facing east
Added smooth transition between hidden and visible pipes.
Lockers and crates now shake when someone is attempting to resist out of them.
Poll alerts support small border pictures in the chat message
-- Poll alert alert picture and jump target do not have to be the same
-- Slime intelligence potions ask the user for a reason, this will be shown to ghosts
personal flashes now Knockdown rather than Paralyze direct targets.
Food hunger bar has been refactored, and moved. Now it sits next to the moodlet face.
-- Food moodlets now update a lot more snappily. There is now a moodlet tier between "being fat" and "being normal", to reduce accidentally gorging yourself to "fatness" tier.
-- You can't hallucinate being hungry... for now.
New sprites for most kinds of spider web
The stock market now fires slower, has stock market events occur more often, and the stock market has fewer minerals that are available to buy in a single purchase before restocking.
-- Materials sold on the stock market may be protected from being bought if their prices drop too low, so make sure you watch your prices before they run the risk of getting shut out!
-- Stock blocks now freeze the price of materials for 3 minutes, down from 5.
-- Tweaks to the Galactic Material Market UI, with materials sorted based on their rarity and a timer to show how long until it updates.
-- New Stock market events, one locks a material from being purchased, the other maximizes the value and quantity of a material for sale.
You can talk via plushies, action figures, and toy mechs via .l or .r, same as a ventriloquist dummy or decapitated dead
-- Talking via a plushie, action figure, toy mech, ventriloqiest dummy, decapitated head, or marionette won't transmit over open mic comms
-- Some say refactor and code cleanup. Vending machines now properly respect being shut up. Report any oddities.
Merge issues: /datum/mind/proc/give_uplink refactored how uplink location handling worked, had to readd smuggled agents always having their uplinks as implants nuke op file was split up, had to move over the commenting out of greentext Eating too much no longer gives the fat moodlet, but rather "I think I ate too much" moodlet with 0 mood (or wellfed if you are voracious). There is no fat alert either. Harmless enough to readd without readding fatness. BODYTYPE got split into BODYSHAPE and BODYTYPE. Digitigrade is now a bodytype. external_bodytypes = BODYTYPE_SNOUTED -> external_bodyshapes = BODYSHAPE_SNOUTED poll_ghost_candidates_for_mob -> poll_ghost_candidates_for_target Polling for roles and mobs have been refactored, I had to update our own stuff. Removed cleanup for a no longer existing fatness hallucination.
Features: