Lots of changes where ORBSTATION EDIT was missing, or was just ORBSTATION.
Increased orbstation DNA block count and DNA defines.
Made windors not be pryable while animating.
Made Malware injection progress cogs hidden
Personally I would look over the fact that you no longer have to open a windoor to deconstruct it. People get into secure areas this way too often, even when not antag.
Makes the Captain's Spare safe actually secure from being smashed open now that it's been removed from a wall. Damage Deflection of 30 has been added to it.
Makes it easier for heretics to click on influences without accidentally drawing a rune with their codex cicatrix because the animation shifted and made you click on the floor instead.
Traitors can no longer turn themselves into dragons.
AIs now get a z level indicator
Halon combustion releases 2.5 moles of pluoxium per mole of halon consumed.
-- Halon combustion no longer releases carbon dioxide.
-- Halon combustion releases resin foam.
-- Halon formation requirements changed to require electrolysing BZ instead of N2O and CO2.
-- Halon formation changed to no longer slow down at higher pressures. It instead accelerates at higher temperatures. It is much faster overall.
-- Halon formation releases 91.2321kJ of thermal energy per mole of halon consumed.
You can now fax painted canvases in order to send memes to each other.
evil seedlings can no longer be mass produced
updates reagent menu for Odysseus
Makes the clown anomalous crystal actually useful for once rather than an open griefing tool. It now revives the dead...as clowns!
Added a new UI element over players that are interacting, building, etc.
suit and cell chargers should draw from grid preventing instant apc blackouts in most cases.
Nuclear Operatives now purchase an Intelligence Agent, who can watch cameras and bodycams, move the shuttle, and provide radio support. Only 12 Telecrystals!
CNS Rebooter Implant will now pull you out of stamcrit and grant you a few seconds of stun immunity
You can no longer take chemicals out of medipens with a syringe.
Basic mob AIs with no mobs on the Z level now stop.
Watcher wreaths. Made from the mangled remains of a watcher, now a handsome accessory for you to wear a few inches behind your head. Comes in Normal and Icewing variants.
-- Some bounties for the two variants of watcher wreaths.
Adds a new Final Objective where you force your fellow crew to fight to the death on pain of... death.
slaughter/laughter demons have a cooler round end report
-- you may not bodyslam yourself as a demon
-- slaughter and laughter demons are given their antag datum when their mind initializes
Battle Arcade has been completely overhauled in a new progression system, this time using TGUI.
-- The Curator's keys can now reset arcade cabinets.
-- You now need to be literate to play arcade games, except for Mediborg's Amputation Adventure.
Basic dexterous mobs now have a health doll and screen damage indication like other basic mobs.
Updates the colors of various material datum to bring them closer in-line with their actual material stacks
Improves the sprites for the material knight armor and helmet.
Monkeys can now wear all jumpsuits.
Bioscrambler anomalies can now give monkey legs.
Monkeys can have their tails removed, and tails are no longer invisible when implanted into another species.
A bunch of new medipens you can refill with the medipen refiller (survival/luxury/mutadone/saturnx/meth)
Adds anosmia quirk
Added support for directional explosions.
-- Rocket launcher backblast is now 271% more explosive, check your six for friendlies!
-- X4 charges now explode in a cone away from the user when placed on a sufficiently solid object.
-- X4 charges will now behave correctly when placed on dense atoms (note: don't try to read a variable from an atom you just blew up)
Added balloon alerts whenever you start plunging something
Blueprints now use TGUI.
gives a common method for giving reagent list data to .tsx
Atmospherics Overalls now can store fire extinguishers in the suit storage slot
-- Increased Advanced Extinguisher capacity to 100u
Added long balloon box to the clown's starting inventory, and a skill-chip of long lost honk-motherian knowledge to their brain.
-- Added long balloons. Consequently, added balloon animals to make from such balloons. Also, balloon top hat, vest, helmet, and a mallet. Don't ask about the mallet.
-- A long balloons box harvested fresh from the farms on the clown planet will be able to be shipped in a crate to the cargo department near you!
-- As per requests; water balloons can now be printed at service lathe, and entertainment modsuit can now blow long balloons!
-- Balloons will now have an unique sprite when in the inventory, compared when to on the ground.
Atmos resin can directly cool the floor.
Coffee machines can now carry over reagents from the beans to the coffee (surely no one will inject poison into them)
Personally I would look over the fact that you no longer have to open a windoor to deconstruct it. People get into secure areas this way too often, even when not antag.
Biodome: