Sleeper protocol objective got removed, surgery moved to a new file. Had to carry over our changes.
Removed multiline references in our antag infos.
Regenerated the moth unit test image.
Every single modsuit theme as we have added CAN_OVERSLOT to all of their chest slots. Also adds it to the cybercop one.
Modsuit deployment, keeping our special check for overslotting suits
Other issues:
Removed duplicate food orders
Biodome
Removes an errant vent.
Uncramps some maints a bit.
Features
Bitrunners now have their own job figurine. Cool!
Cigarette smoke is now more smokey. Taking a cigarette out of your mouth will let out a big puff of smoke.
People who spend time improving their bodies are able to evaluate the relative physical strength of those they examine as a kind of "power level".
Some alerts, such as Fleshmend's, show their remaining duration on their icon.
The "Confirm Order" button on Cargo consoles is now active when the cargo shuttle is at Central Command instead of at the station.
Admins can now more easily modify whether a Blood Brother can convert someone
Adds a new neutral lawset, the Y.E.S.M.A.N. lawset, to the AI lawset boards and random pool.
Additional box types can be crafted from cardboard. Happy organizing.
Heretic now can return his stolen blades by using blade creation ritual again.
parrots will now try to immitate the speaker's voice
Neckties are now worn underneath suit items and accessories, they can still be optionally worn over them in case you want the "business space suit" look
Rust Heretics rusting is now consistent and tied to knowledge progression.
-- Walking on rust applies disgust and chem purge to non-heretics and brute damage to silicons.
-- Toxic damage on heretic skills is replaced with disgust.
-- Aggressive Spread radius is now a bit shorter in exchange for losing its RNG elements, cooldown is halved on ascension.
-- Pulse of Entropy had its radius doubled and the recipe simplified.
-- Leeching walk has had its healing increased and a minor temp regulation effect added.
-- Rust Walker's knowledge has been moved up in tree(close to aggressive spread) they are now easier to summon and have more health.
-- You cannot place floor tiles on rusted turfs anymore, (use a welder to scrape off the rust first).
-- Rustbringer's oath has been reworked to propagate around in a circular fashion and not just on the bridge z level.
-- Resist cold trait now gives immunity to freeze effects, and has now been added to Rustbringer's oath along with slowdown immunity.
adds lavaland raptors and the raptor ranch
Adds Minecarts, (possibly admin only depending on when this PR is merged in relation to the Icebox Bar PR)
Nukies ordnance now include more gasses and stock parts
The Ansem, suppressor, and SC/FISHER included in the Fisher gimmick bundle now come together as one whole gun, the Ansem/SC. It's integrally suppressed, and fires the disruptor on right-click.
suit sensors can now be maxed by ctrl clicking your jumpsuit
Blade Heretic Knives have been resprited into proper throwing knives.
Cargo ripley's cell starts fully charged.
sentience balloon can now assign antag to affected mobs
Nanotrasen has made strides in their frontier sector food networks, increasing the selection of produce available to chefs.
If you can't absorb a species' DNA as a changeling, you also can't use transform sting to turn someone into that species.
added sounds for the gateway
Medical doctors and CMOs now start with their jumpsuits rather than surgery scrubs and caps.
Certain unhealthy organs can be detected via the advanced health scanner
Multiver stops purging when Anacea is present in the bloodstream.
Buffs Antihol's purge rate to 8u/tick when pure (6u/tick minimum).
Ore vents, if blocked off from all four sides while being defended, now cause a mild gas explosion, resulting in a mild dissuasive explosion.
Merge conflicts:
Just spooked due to a line getting changes:
Real conflicts
Other issues:
Biodome
Features