In the process of creating Avatar Animations, you may find that certain pose-driven animations deliver superior quality compared to others. For example, the "THuman4.0_POSE" may provide more convincing results than "MPI_mosh". How to improve the quality of driving any arbitrary action?
In the process of creating Avatar Animations, you may find that certain pose-driven animations deliver superior quality compared to others. For example, the "THuman4.0_POSE" may provide more convincing results than "MPI_mosh". How to improve the quality of driving any arbitrary action?