Closed GoogleCodeExporter closed 8 years ago
Attached is a patch that fixed it for me.
Original comment by syd...@gmail.com
on 30 Oct 2010 at 10:16
Attachments:
Yup, this patch works. Thanks.
Original comment by marjana.repinc.58
on 31 Oct 2010 at 12:58
I am still getting an error when compiling on
Linux Red Hat 5 using
gcc (GCC) 4.1.2 20080704 (Red Hat 4.1.2-48)
g++ -g -I/usr/include -I/usr/local/include -I/usr/include/GL
-I../../../Src/GLTools/include/ -I../../../Src/GLTools/include/GL -o Block
-L/usr/X11R6/lib -L/usr/X11R6/lib64 -L/usr/local/lib
../../../Src/Chapter01/Block/Block.cpp ../../../Src/GLTools/src/glew.c
../../../Src/GLTools/src/GLTools.cpp ../../../Src/GLTools/src/GLBatch.cpp
../../../Src/GLTools/src/GLTriangleBatch.cpp
../../../Src/GLTools/src/GLShaderManager.cpp
../../../Src/GLTools/src/math3d.cpp -lX11 -lglut -lGL -lGLU -lm
../../../Src/Chapter01/Block/Block.cpp: In function ‘void SetupRC()’:
../../../Src/Chapter01/Block/Block.cpp:338: error: ‘free’ was not declared
in this scope
../../../Src/GLTools/src/GLTools.cpp: In function ‘GLuint
gltLoadShaderTripletWithAttributes(const char*, const char*, const char*,
...)’:
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1216: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1210: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1202: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1196: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1189: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
../../../Src/GLTools/src/GLTools.cpp:1264: error: jump to label ‘failed’
../../../Src/GLTools/src/GLTools.cpp:1183: error: from here
../../../Src/GLTools/src/GLTools.cpp:1230: error: enters scope of non-POD
‘__va_list_tag attributeList [1]’
make: *** [Block] Error 1
Original comment by jonathan...@gmail.com
on 17 Nov 2010 at 10:54
adding #include <stdlib.h> to Block.cpp
templorary solves the follwing:
../../../Src/Chapter01/Block/Block.cpp: In function ‘void SetupRC()’:
../../../Src/Chapter01/Block/Block.cpp:338: error: ‘free’ was not declared
in this scope
however, after a sucess compile (
g++ -g -O0 -I/usr/include -I/usr/local/include -I/usr/include/GL
-I../../../Src/GLTools/include/ -I../../../Src/GLTools/include/GL -o Block
-L/usr/X11R6/lib -L/usr/X11R6/lib64 -L/usr/local/lib
../../../Src/Chapter01/Block/Block.cpp ../../../Src/GLTools/src/glew.c
../../../Src/GLTools/src/GLTools.cpp ../../../Src/GLTools/src/GLBatch.cpp
../../../Src/GLTools/src/GLTriangleBatch.cpp
../../../Src/GLTools/src/GLShaderManager.cpp
../../../Src/GLTools/src/math3d.cpp -lX11 -lglut -lGL -lGLU -lm
):
running: ./Block causes "Segmentation fault"
gdb:
Program received signal SIGSEGV, Segmentation fault.
0x00000000 in ?? ()
(gdb) bt
#0 0x00000000 in ?? ()
#1 0x08070163 in GLBatch::Begin (this=0x8089980, primitive=4, nVerts=36,
nTextureUnits=1) at ../../../Src/GLTools/src/GLBatch.cpp:108
#2 0x080494c8 in MakeCube (cubeBatch=...) at
../../../Src/Chapter01/Block/Block.cpp:57
#3 0x0804a285 in SetupRC () at ../../../Src/Chapter01/Block/Block.cpp:264
#4 0x0804b3d5 in main (argc=1, argv=0xbfffefb4) at
../../../Src/Chapter01/Block/Block.cpp:627
What is the expected output? What do you see instead?
The example should show a 3d box in a new window.
What version of the product are you using? On what operating system?
I'm using revision 176 of the source code, 32bit, single core GNU/Linux, gcc
(GCC) 4.4.4
Original comment by whole.gi...@gmail.com
on 17 Nov 2010 at 6:33
"solved":
$: glewinfo | grep glGenVertex
glGenVertexArrays: MISSING
$: glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.3
OpenGL version string: 2.1.2 NVIDIA 173.14.27
OpenGL shading language version string: 1.20 NVIDIA via Cg compiler
conclusion:
too old hardware, which doesn't support opengl 3.x,
sorry for the bother... :)
Original comment by whole.gi...@gmail.com
on 18 Nov 2010 at 2:02
Src/GLTools/src/GLTools.cpp line 1256
Change this:
fprintf(stderr, infoLog);
To this:
fprintf(stderr, "%s", infoLog);
This'll fix it.
Original comment by ari...@gmail.com
on 8 Dec 2010 at 7:24
Original issue reported on code.google.com by
marjana.repinc.58
on 30 Oct 2010 at 5:05