ljhs-games / week-75

Week 75 game repository
MIT License
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Add charging enemy #2

Closed ApGoldberg closed 5 years ago

ApGoldberg commented 5 years ago

Node should be a RigidBody2D that targets the player and creates a vector to move towards it. It should move very fast.

creikey commented 5 years ago

To implement this, it is reccommended to add a constant force that updates to the player's location

creikey commented 5 years ago

There should also be a reference to the player node passed from the enemy spawner

creikey commented 5 years ago

Must have a variable called player_node that acts as a reference to the player node according to #15