Hi,
When I'm using the sliders to set the brightness to the lowest value I usually go beyond the min value of 1 (sliding over the minimum value with the mouse) and somehow, the lamp is ignoring that settings. After a bit of investigation, I saw that these lamps allow only the value of "3" as the minimum setting, so I added an if else clause in the setBrightness method.
Would you mind investigating if you have some free time?
This is how the new method looks:
setBrightness(t, e) {
const n = parseInt(t.target.value, 0);
if (!isNaN(n) && !(parseInt(e.attributes.brightness, 0) === n)) {
if (n < 3) {
this.callEntityService({ brightness: 3 }, e);
} else {
this.callEntityService({ brightness: n }, e);
}
}
}
Something similar is happening with the color temperature, but with slightly bigger values. Will investigate that later.
Hi, When I'm using the sliders to set the brightness to the lowest value I usually go beyond the min value of 1 (sliding over the minimum value with the mouse) and somehow, the lamp is ignoring that settings. After a bit of investigation, I saw that these lamps allow only the value of "3" as the minimum setting, so I added an if else clause in the setBrightness method. Would you mind investigating if you have some free time? This is how the new method looks:
Something similar is happening with the color temperature, but with slightly bigger values. Will investigate that later.