ljylbcx / min3d

Automatically exported from code.google.com/p/min3d
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Render problems #29

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Build the applicaion 
2. Installed on the emualtor
3. Run the ExampleMostMinimal example

What is the expected output? What do you see instead?
Expected :The edge ( line between two vertext) on during rotation should be 
display as straight line 

Result :- The edge of cube , is not dispalying as straight line , in stead as 
broken line .
What version of the product are you using? On what operating system?

Please provide any additional information below.

Original issue reported on code.google.com by ashakant...@gmail.com on 17 Jan 2011 at 8:36

GoogleCodeExporter commented 9 years ago
Are you referring to the aliasing of the edges, or something else?

Original comment by l...@felar.ca on 20 Feb 2011 at 8:06