Open jsxzs opened 6 months ago
Hi, thanks for watching our work. 256 is the max number of identities here. We set it to 256 since it can be easily stored in one gray image with 8 bits per pixel. Usually, a scene has less than 256 identities. If a scene has more than 256 we can also switch to a 16-bit gray image.
Thank you so much.
Hello, my scene is more complex, and the number of objects that need to be encoded more than 256. So, as you mentioned above, I am trying to switch to 16-bit gray image. So can you tell me what needs to be modified in the code when switching to a 16-bit gray image?
Hi, great work! How to get the total number of mask identities? In your
train.json
file, you pre-define the num_classes as 256. The num_classes should vary over different 3D scenes, right? Why you define it as a fixed number?