Closed GoogleCodeExporter closed 9 years ago
This issue was closed by revision r692.
Original comment by tkden...@gmail.com
on 23 Oct 2012 at 3:40
Looks like the possessed player doesn't actually trash the card you choose with
Hermit. I (the player who played Possession) do correctly get to make the
choice now, so at least that part works.
Not sure if you want this here or in a separate issue.
Original comment by August.D...@gmail.com
on 23 Oct 2012 at 3:45
Doesn't the possessed player get to keep all the cards trashed during the
possession, regardless when they get trashed?
Original comment by tkden...@gmail.com
on 23 Oct 2012 at 4:12
tl,dr version: Yes, the possessed player gets to keep their cards, but they
still get trashed.
Possession reads (in part): "[A]ny cards of [the possessed player] that are
trashed are set aside and returned to his discard pile at end of turn." So,
when a card is trashed it goes to a "fake trash", not the actual trash. That
means, among other things, they cannot be retrieved with Graverobber. However,
the card is still considered "trashed", so two things should happen.
1) The card should be removed from the player's hand/discard and put into the
fake trash.
2) Any "when <x> is trashed" abilities should trigger. (Overgrown Estate,
Rats, Market Square, etc>)
On the possessed players turn, the second thing doesn't happen. Also, I don't
think cards trashed from the discard pile with Hermit stay in the discard pile
instead of going to the fake trash, but I can't remember for sure whether I
tested that.
Original comment by August.D...@gmail.com
on 25 Oct 2012 at 8:45
tl,dr: Can you test again with r697 (or later)?
Scenario 1:
1. I possess Earl who is holding Hermit and Market Square
2. Make him play Hermit
3. Trash a Colony from his discard pile
4. Market Square discard option is activated
5. Discard Market Square to gain a gold
6. Finish the Hermit by gaining a silver
Play area: Hermit
Earl's discard pile: Market Square
Possession Gained pile: gold, silver
Trash pile: empty
Fake Trash: Colony
Make Earl do cleanup
7. No buy, so I make Earl trash the Hermit for a Madman
Earl's discard pile: Market Square
Possession Gained pile: gold, silver, Madman
Trash pile: empty
Fake Trash: Colony, Hermit
Earl's turn ends
Earl's discard pile: Hermit, Market Square, Colony
My discard pile: gold, silver, Madman
Trash pile: empty
Fake Trash: empty
I tested without a trashable card at #3, and was able to activate the Market
Square after #7 for the same result. I also ran a test with a WatchTower in my
hand to send my 3 cards gained to the top of my deck.
*** All of this was done in the VDOM core so I don't know if the UI is
refreshing properly or if IndirectPlayer has issues until I can get the same
card combos during game play.
Original comment by tkden...@gmail.com
on 26 Oct 2012 at 2:50
Your scenario works in the app too. I feel like there's still some weird stuff
going on, but this stuff is a huge pain to test, so I'm going to leave it alone
for now. I'll open new issues for new stuff.
Original comment by August.D...@gmail.com
on 29 Oct 2012 at 8:51
Original issue reported on code.google.com by
tkden...@gmail.com
on 23 Oct 2012 at 2:37