What steps will reproduce the problem?
1. Open Dominion Shuffle or some other card selection app
2. Choose the following: Beggar, Forager, Armory, Ironmonger, Feodum, Fortress,
Counterfeit, BanditCampt, Catacombs, Knights
3. Launch Androminion
What is the expected output? What do you see instead?
Game should load properly and allow play to begin.
Game *sometimes* force closes and sometimes does not. I was consistently able
to reproduce it a few times, and then it stopped force closing and seems to not
have a problem currently.
What version of the product are you using? On what operating system?
4.0.1 (the latest nightly).
Android 4.2 on Nexus 4
Please provide any additional information below.
See http://code.google.com/p/androminion/issues/detail?id=513#c2
As darkaest... says in that comment, I've not been able to pin it down exactly.
I suspect this is a combination of both how Androminion sets up the game, deals
with many different types of cards, and possibly even how logging is handled.
I can attach the game logs for force closed games, but it seems to consistently
stop logging right after the Decks are replenished for the first time. Maybe
there's a more verbose logging flag we could enable to get it to tell us more?
Original issue reported on code.google.com by wayne.el...@gmail.com on 27 Nov 2012 at 8:20
Original issue reported on code.google.com by
wayne.el...@gmail.com
on 27 Nov 2012 at 8:20