What steps will reproduce the problem?
1. Have a Supply with the following cards:
--cost a Potion and 3 or less coins (Familiar and Scrying Pool were used)
--Hermit
2. Play a Hermit. When asked to gain a card that costs 3 or less, select
Scrying Pool or Familiar
What is the expected output? What do you see instead?
You ARE able select Scrying Pool Or Familiar, and then gain it, even though
they also cost a Potion. It shouldn't work, as the wording from cards with
similar effects (e.g. Workshop, Ironworks, University) will not allow you to
select cards that also cost Potion if you met the other conditions
What version of the product are you using? On what operating system?
v4.01; Android 2.3.6; Samsung Galaxy s2
Please provide any additional information below.
Original issue reported on code.google.com by aya...@gmail.com on 12 Dec 2012 at 4:36
Original issue reported on code.google.com by
aya...@gmail.com
on 12 Dec 2012 at 4:36