We need to design and implement a new map/level for our 2D platformer game. The level should be challenging yet fair, incorporating various elements such as platforms, obstacles, enemies, and collectibles. The goal is to create an engaging and visually appealing level that enhances the overall player experience.
Requirements
Level Design:
Design a new map layout that includes platforms, obstacles, enemies.
Ensure the level is balanced in terms of difficulty, with a gradual increase in challenge as the player progresses.
Incorporate various elements to keep the gameplay engaging, such as moving platforms, environmental hazards, and secret areas.
Visuals and Aesthetics:
Create or use existing assets to build the visual components of the level, including backgrounds, tilesets, and decorations.
Ensure a cohesive visual style that matches the overall theme of the game.
Gameplay Mechanics:
Implement interactive elements such as the spring jump.
Ensure all gameplay mechanics, such as jumping, double jumping, and enemy interactions, are functioning correctly within the level.
Testing and Balancing:
Playtest the level to ensure it is fun and fair, making adjustments as necessary based on feedback.
Balance the placement of enemies and collectibles to provide a rewarding experience for players.
Compatibility:
Ensure the new level is compatible with the existing game mechanics and controls.
Test the level across different devices and screen resolutions to ensure consistent performance.
Tasks
[x] Design the layout of the new map/level.
[x] Implement the level in the game engine.
[ ] Add interactive elements and ensure they function correctly.
[x] Place enemies and collectibles throughout the level.
[ ] Playtest the level for balance and fun factor.
Description
We need to design and implement a new map/level for our 2D platformer game. The level should be challenging yet fair, incorporating various elements such as platforms, obstacles, enemies, and collectibles. The goal is to create an engaging and visually appealing level that enhances the overall player experience.
Requirements
Level Design:
Visuals and Aesthetics:
Gameplay Mechanics:
Testing and Balancing:
Compatibility:
Tasks