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llamacademy
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scriptable-object-based-guns
Learn how to create a ScriptableObject-based gun system from scratch for your game!
https://www.youtube.com/watch?v=E-vIMamyORg&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to
MIT License
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Sample scene errors
#17
Lyten02
opened
3 months ago
3
part-15 - Shotgun with knockback
#16
llamacademy
closed
5 months ago
0
Part 14 - Persist Player Loadout
#15
llamacademy
closed
8 months ago
0
Part 13 - Bullet Penetration
#14
llamacademy
closed
9 months ago
0
Part 12 - Inverse Kinematics and Animation Rigging
#13
llamacademy
closed
1 year ago
0
Part 11 - picking up guns
#12
llamacademy
closed
1 year ago
0
Part 10 - Attachments
#11
llamacademy
closed
1 year ago
0
Part-9 Bullet Impact Effects such as explosive rounds and Frost bullets
#10
llamacademy
closed
1 year ago
0
Part 8 - Modifiers
#9
llamacademy
closed
1 year ago
0
UI toolkit editor
#8
llamacademy
closed
1 year ago
0
Part 7 - Accurate Aiming Options
#7
llamacademy
closed
1 year ago
0
Part 6 - Guns with Projectile Bullets
#6
llamacademy
closed
1 year ago
0
Part 5
#5
llamacademy
closed
1 year ago
0
Part 5
#4
llamacademy
closed
1 year ago
0
Part 4
#3
llamacademy
closed
1 year ago
0
Part 3 - Damage
#2
llamacademy
closed
1 year ago
0
Part 2 - Procedural Recoil and Bullet Spread
#1
llamacademy
closed
1 year ago
0