Open sdxass opened 5 years ago
Thank you for your support of our work. Actually, we only use the camera intrinsic matrix of Human3.6M. The 3D key-points from Unity tool-box are reprojected by the camera intrinsic matrix of the Human3.6M to obtain the 2D key-points. In this way, we can use the same camera intrinsic matrix to perform the heuristic projection in the geometric search scheme.
I understand it, thank you so much!
Hi,
First of all, thanks for open sourcing such a great piece of work. I have a question about the geometric search scheme for in-the-wild images:
Any response will be helpful. Thank you again for your wonderful work.