llde / xOBSE

Oblivion Script extender source
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Native UI Resolution #130

Open ghost opened 2 years ago

ghost commented 2 years ago

Don't know if this possible. The whole UI is scaled by the screen resolution. (100 pixel are only 100 pixel with 1280x960) https://en.uesp.net/wiki/Oblivion_Mod:Oblivion_XML#Screen_size Looks like this is an engine thing.

That's why the whole UI is not sharp and to big. Would be epic when this can be removed because the native size is perfect for 1080p and even for 1440 p not to small.

BTW: why none tried to fix this?

llde commented 2 years ago

Maybe someone did try and wasn't satisfied with the result. Most of UI works and decoding was made by kyoma by Menuque, and nor Menuque source nor kyoma db are public. Other consideration aside this would be for a plugin, not OBSE itself