Open ir4ne opened 1 year ago
Steps to reproduce:
SetEventHandler "OnHitWith" MyOnHitWithHandler
scn MyOnHitWithHandler
Ref target Ref weapon
begin Function { target, weapon }
PrintC "OnHitWith handler was invoked"
end
3. Launch game, hit someone with your bare hands and see that there are no logs.
Steps to reproduce:
SetEventHandler "OnHitWith" MyOnHitWithHandler
Ref target Ref weapon
begin Function { target, weapon }
end