Currently IR are freed and their deferred actions executed only at frame end. This may cause some issues with different mod scripts touching the same container and invalidating either the entry or the extra data.
This seems to be the cause for incompatibility between Take or Equip and Break Armor
Allow IR to be executed at script end should greatly mitigate the issue.
Currently IR are freed and their deferred actions executed only at frame end. This may cause some issues with different mod scripts touching the same container and invalidating either the entry or the extra data.
This seems to be the cause for incompatibility between Take or Equip and Break Armor
Allow IR to be executed at script end should greatly mitigate the issue.