Open ir4ne opened 11 months ago
Adding a block for every event is unfeasible unless I can patch the compiler to interpret that. Otherwise we could rely on a begin OnEvent "event" filter1 filter2
unless I can patch the compiler
Is it even possible?
Possible is possible.
It would be great
Suggestion: add syntax to allow adding event handlers directly.
Event handlers are probably the best feature that has been added to OBSE in recent years. However, unfortunately, it does not completely eliminate the need to use quest scripts for handling events: you still need to call SetEventHandler somewhere. I suggest making a syntax that would allow xOBSE to register handlers at game startup automatically, for example: