Open claustromaniac opened 8 years ago
Added SetPlayerSkeletonPath to the doc, also with a small change it seems to work when it's used with correct paths and models.
Uncorrect paths and models will cause CTD.
GetCurrentFrameIndex I'm not even sure what it can be used for
These compile but aren't documented anywhere. I noticed SetPlayerSkeletonPath is in the wiki though, along with some other ones that aren't in the html command doc that is bundled in the archive. I'm going to try to list them up here later.
GetCurrentFrameIndex SetPlayerSkeletonPath (I tested it only once in-game, it just CTD)