llealloo / audiolink

Audio reactive prefabs for VRChat
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Memory leak issues with unity 2019 #114

Closed ville672 closed 3 years ago

ville672 commented 3 years ago

After updating my world to unity 2019, audiolink keeps filling the ram with RenderTextures. I disabled it and memory usage was fine until I enabled it again. In game the ram usage raises to around 10gb and then the game freezes every 5 seconds. Edit: I'm not 100% sure about this I'm doing more testing. Edit2: My bad. Nothing to do with audiolink it was this issue: https://feedback.vrchat.com/bug-reports/p/1121-vram-leak-when-using-vrccustomrendererbehaviourrendererextensionsupdategima

After starting unity in play mode: fresh

After 30 minutes: leak