I have updated a previously built world to the current version of Audiolink 0.2.5 and once Audiolink and Audiolink Controller prefabs are placed into the world Hierarchy, the inspector for Audiolink is throwing the following compile error:
Assets/AudioLink/Scripts/AudioLink.cs(20,0): System.Exception: User type AudioLink could not be found
The update was done step by step, and tested at each step, until reaching this failure point.
Updated project to 2019.4.30f1 - World tested OK
Updated to SDK3-WORLD-2021.09.03.09.25 - World tested OK
Made backup copy
Updated Udonsharp from 0.19.11 to 0.20.03 - World tested OK
Made backup copy
Updated Audiolink 0.2.4 to 0.2.5 - Compile error.
I have updated a previously built world to the current version of Audiolink 0.2.5 and once Audiolink and Audiolink Controller prefabs are placed into the world Hierarchy, the inspector for Audiolink is throwing the following compile error:
Assets/AudioLink/Scripts/AudioLink.cs(20,0): System.Exception: User type AudioLink could not be found
The update was done step by step, and tested at each step, until reaching this failure point.
Updated project to 2019.4.30f1 - World tested OK Updated to SDK3-WORLD-2021.09.03.09.25 - World tested OK Made backup copy Updated Udonsharp from 0.19.11 to 0.20.03 - World tested OK Made backup copy Updated Audiolink 0.2.4 to 0.2.5 - Compile error.
Any help appreciated.