This fix updates the AudioLink prefab in the following ways:
The camera is now using Legacy Vertex Lit rendering
The AudioLinkExport shader has been rewritten. It will now be ignored by cameras on Forward mode (including the main and mirror camera)
Removed replacement shader code, it is no longer needed and seems to cause interference. As noted, Forward cameras will ignore the AudioLinkExport shader now.
I had to update various assets and scenes to reflect the changes to the prefab. If you wanna look at the diff, I suggest looking at just the first of 2 commits.
As discussed on discord.
This fix updates the AudioLink prefab in the following ways:
I had to update various assets and scenes to reflect the changes to the prefab. If you wanna look at the diff, I suggest looking at just the first of 2 commits.