llealloo / audiolink

Audio reactive prefabs for VRChat
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isInstanceOwner is always 1 #161

Closed jangxx closed 2 years ago

jangxx commented 2 years ago

For some reason, reading the player info part of the AudioLink texture will always have the isInstanceOwner field set to 1. Player count and isMaster work as they should, but isInstanceOwner doesn't. You can also see this effect on the AudioLinkQuickView material that comes with the Unity package.

techanon commented 2 years ago

Issue can be closed. Fixed with above merged PR.