Closed momo-the-monster closed 2 years ago
The AudioLinkSandbox folder should probably either be moved into the assets folder or be part of the package.
AudioLinkSandbox is for stuff we don't want to distribute, so it shouldn't be in the package. It can go in the project, I think.
Got a bit caught up in something over the weekend. I'll take a proper look at this soon 😅 My gut feel is that it can just land as is, and we'll fix up any minor gripes with folder structure etc.
AudioLinkSandbox is for stuff we don't want to distribute, so it shouldn't be in the package. It can go in the project, I think.
It is currently included in the "AudioLink Full.unitypackage", right? Though for VPM purposes, it should probably be excluded from the package.
It isn't in either unitypackage
Waiting to sort out / investigate some remaining issues relating the install workflow
Merging this now, and we fix remaining issues afterwards
Replaces shader include paths with new Packages paths Separates scripts into Runtime / Editor and adds Assembly Definition Files Adds Package Manifest