llealloo / audiolink

Audio reactive prefabs for VRChat
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[UdonSharp] Packages/com.llealloo.audiolink/Runtime/Scripts/XXXXXXXXXXXXX.cs(3,0): System.NotSupportedException: UdonSharp does not yet support static using directives #218

Closed dracojoaquin1 closed 1 year ago

dracojoaquin1 commented 1 year ago

https://i.imgur.com/soYigc7.png https://i.imgur.com/Ra9Vsv5.png https://i.imgur.com/HS316Vn.png i not have a lot of this errors and using companion or not companion somoem can help me?

Unity version: 2019.4.31f1 VRCSDK: 022.10.27.00.35 U# Version: 0.20.3 audiolink version: com.llealloo.audiolink-0.3.1

float3 commented 1 year ago

check the steps in our faq, I think your issue is probably fixed by doing 'SDK Reload' in the vrchat menu item

dracojoaquin1 commented 1 year ago

check the steps in our faq, I think your issue is probably fixed by doing 'SDK Reload' in the vrchat menu item

like i say i am using the vrc companion and is give me this errors and the sdk reload is making mi project block in importing something with no stop and i think is not gonna work

https://imgur.com/a/zVW3CLz

here is what e is doing the last 10 min`s

i close unity and open again and surprise nothing many errors like 75 errors https://i.imgur.com/cB5vy81.png

[UdonSharp] Script 'Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.cs' does not belong to a U# assembly, have you made a U# assembly definition for the assembly the script is a part of? UnityEngine.Debug:LogError (object,UnityEngine.Object) UdonSharp.UdonSharpUtils:LogError (object,UnityEngine.Object) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpUtils.cs:329) UdonSharp.Compiler.UdonSharpCompilerV1:ValidateUdonSharpBehaviours (UdonSharp.UdonSharpProgramAsset[],System.Collections.Generic.HashSet`1) (at Packages/com.vrchat.udonsharp/Editor/Compiler/UdonSharpCompilerV1.cs:392) UdonSharp.Compiler.UdonSharpCompilerV1:Compile (UdonSharp.Compiler.UdonSharpCompileOptions) (at Packages/com.vrchat.udonsharp/Editor/Compiler/UdonSharpCompilerV1.cs:323) UdonSharp.UdonSharpProgramAsset:CompileAllCsPrograms (bool,bool) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpProgramAsset.cs:295) UdonSharp.UdonSharpProgramAsset:RefreshProgramImpl () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpProgramAsset.cs:216) VRC.Udon.Editor.ProgramSources.UdonProgramAsset:RefreshProgram () (at Packages/com.vrchat.worlds/Editor/Udon/ProgramSources/UdonProgram/UdonProgramAsset.cs:108) UdonSharp.UdonSharpProgramAsset:UpdateProgram () (at Packages/com.vrchat.udonsharp/Editor/UdonSharpProgramAsset.cs:570) UdonSharpEditor.UdonSharpEditorUtility:RunBehaviourSetup (UdonSharp.UdonSharpBehaviour,bool) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorUtility.cs:918) UdonSharpEditor.UdonSharpEditorUtility:RunBehaviourSetupWithUndo (UdonSharp.UdonSharpBehaviour) (at Packages/com.vrchat.udonsharp/Editor/UdonSharpEditorUtility.cs:928) UdonSharpEditor.UdonSharpBehaviourOverrideEditor:OnEnable () (at Packages/com.vrchat.udonsharp/Editor/Editors/UdonSharpBehaviourEditor.cs:491)

dracojoaquin1 commented 1 year ago

all the versions i have https://i.imgur.com/bFiuGBZ.png https://i.imgur.com/MbaFpoO.png

dracojoaquin1 commented 1 year ago

somoeme need say to audiolink creator or the udonsharp have problems because i literally just created a new project and when all end have the same error`s the the problem is audilink or udonsharp or vrchat

dracojoaquin1 commented 1 year ago

i take less time make a new project when works copi assets because the vrchat companion is ***** and yes

float3 commented 1 year ago

I assume it's still broken for you?

float3 commented 1 year ago

For anyone that encounters this issue in the future, the 'SDK Reload' MenuItem should fix this