llealloo / audiolink

Audio reactive prefabs for VRChat
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AudioLink 0.3.2 error when importing. #276

Closed HamNCheeseBorger closed 9 months ago

HamNCheeseBorger commented 10 months ago

Describe the bug in detail: I get an error when importing AudioLink to my VRChat project. It is an avatar project. Here is the error in question:

Packages\com.llealloo.audiolink\Editor\Scripts\AudioLinkAssetManager.cs(9,11): error CS0234: The type or namespace name 'PackageManagement' does not exist in the namespace 'VRC' (are you missing an assembly reference?)

Packages\com.llealloo.audiolink\Editor\Scripts\AudioLinkAssetManager.cs(10,11): error CS0234: The type or namespace name 'PackageManagement' does not exist in the namespace 'VRC' (are you missing an assembly reference?)

Provide steps/code to reproduce the bug: Import VRCSDK using CreatorCompanion. Import AudioLink after importing other essential packages my project needs. I get error.

Expected behavior: Idk, for it to work?

Additional Information: This is on an already started project i have been working on for 2 days now. Yes my SDK is the latest version. Yes the Unity version is the appropriate version. Yes I am using the CreatorCompanion to install this stuff. I am not new to avatar making but I am to audiolink and i wanted to experiment with it to get to understand it. Version of AudioLink I am importing is 0.3.2

float3 commented 10 months ago

@pema99 any ideas?

float3 commented 10 months ago

@HamNCheeseBorger have you tried using the "Reload SDK" feature?

pema99 commented 10 months ago

It sounds like the package resolver is missing. That isn't supposed to happen. New projects created via VCC get it by default, and migrated projects get it added during migration

pema99 commented 10 months ago

You can try using the VCC to manually add the package resolver https://vcc.docs.vrchat.com/vpm/resolver/

pema99 commented 9 months ago

We're gonna get rid of the package resolver dependency in next release, which will solve this. Closing.