llealloo / audiolink

Audio reactive prefabs for VRChat
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Added Audio Source Vol. normalization #79

Closed Xiexe closed 3 years ago

Xiexe commented 3 years ago

This allows any audio source to be used Also exposed some other things such as distance from the local player's head and the spatial blend curve to the shader.

Changes currently being used in this world: https://vrchat.com/home/world/wrld_152013a4-b692-42df-859d-66bef91baa1c