Closed ehlerst closed 10 months ago
Launched on windows:
Launched on dedicated (thats the spawn under water): I have a strange issue and i'm not sure anybody here can help.
With the new world modifiers i get giant pits where important things should be. Like the main spawn.
This causes the server to in-explicitly replace KegLand.fwl with a new seed.
ls -ltrh config/worlds_local/ total 1.5M -rw-r--r-- 1 root root 735K Aug 27 11:44 KegLand_backup_auto-20230827164524.db -rw-r--r-- 1 root root 233 Aug 27 11:44 KegLand.fwl.old -rw-r--r-- 1 root root 735K Aug 27 11:44 KegLand.db -rw-r--r-- 1 root root 48 Aug 27 11:45 KegLand_backup_auto-20230827164524.fwl -rw-r--r-- 1 root root 48 Aug 27 11:45 KegLand.fwl
Original content
�KegLand eventrate 200keepequipskillreductionrate 15resourcerate 200 teleportall playereventsZpreset combat_default:deathpenalty_casual:resources_muchmore:raids_muchless:portals_casual
New content
, KegLand uJDmsTRQBp�s]O{.
is anybody else seeing this?
Original seed NCs7E07Xjt
NCs7E07Xjt
Nevermind, i copied it over with the .db file generated on windows and now its ok i think.
Launched on windows:![20230827113212_1](https://github.com/lloesche/valheim-server-docker/assets/652083/61180e4a-73fd-46e0-98c4-783a6a526ad6)
Launched on dedicated (thats the spawn under water):
I have a strange issue and i'm not sure anybody here can help.
With the new world modifiers i get giant pits where important things should be. Like the main spawn.
This causes the server to in-explicitly replace KegLand.fwl with a new seed.
Original content
New content
is anybody else seeing this?
Original seed
NCs7E07Xjt