hello
im not sure if it is the right place to ask this, but i wonder which options are the best to convert vx ace tilesets into mv tilesets.
i know i need scaling 1.5
do i need to use tta for pixelart? i did once, but is was really slow and barely difference to the version without tta.
so rpg maker vx tilesets are pixel art. what model, output depth and split size are the best?
(and another question: is it possible to put in 32, 16, 8, 4, or 2 split size? i can only pick 64 and more, but i can write with keyboard other numbers into the split size field. when i write for example 16, will waifu2x caffee understand it?)
hello im not sure if it is the right place to ask this, but i wonder which options are the best to convert vx ace tilesets into mv tilesets.
(and another question: is it possible to put in 32, 16, 8, 4, or 2 split size? i can only pick 64 and more, but i can write with keyboard other numbers into the split size field. when i write for example 16, will waifu2x caffee understand it?)