Closed drcxd closed 10 months ago
@llvm/issue-subscribers-clangd
Author: None (drcxd)
hi @drcxd can you provide some more details so that we can investigate the issue?
https://clangd.llvm.org/troubleshooting#gathering-logs explains how to gather some bare minimum. It'd be great if you can also mention which header is not found, and its location on your system.
Hello @kadircet
Here is the log:
I[09:53:33.581] clangd version 17.0.3
I[09:53:33.582] Features: windows
I[09:53:33.582] PID: 10904
I[09:53:33.582] Working directory: d:\workplace\MyProject
I[09:53:33.582] argv[0]: c:\Program Files\LLVM\bin\clangd.exe
I[09:53:33.582] argv[1]: --completion-style=detailed
I[09:53:33.582] argv[2]: --header-insertion=never
I[09:53:33.582] argv[3]: --function-arg-placeholders=0
I[09:53:33.582] argv[4]: -j=32
I[09:53:33.582] argv[5]: --background-index
I[09:53:33.582] argv[6]: --pch-storage=memory
I[09:53:33.586] Starting LSP over stdin/stdout
I[09:53:33.586] <-- initialize(1)
I[09:53:33.588] --> reply:initialize(1) 1 ms
I[09:53:33.684] <-- initialized
I[09:53:33.684] <-- textDocument/didOpen
I[09:53:33.684] <-- textDocument/semanticTokens/full(2)
I[09:53:33.685] --> textDocument/publishDiagnostics
I[09:53:33.716] <-- $/cancelRequest
I[09:53:33.716] <-- textDocument/semanticTokens/full(3)
I[09:53:33.717] <-- textDocument/codeAction(4)
I[09:53:33.717] <-- textDocument/documentLink(5)
I[09:53:33.717] <-- textDocument/documentHighlight(6)
I[09:53:33.745] Loaded compilation database from d:\workplace\MyProject\compile_commands.json
I[09:53:33.746] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 with command inferred from D:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
[D:\workplace\UnrealEngine-release\Engine\Source]
"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\Hostx64\\x64\\cl.exe" --driver-mode=cl /TP -D__INTELLISENSE__ -ferror-limit=0 "-resource-dir=c:\\Program Files\\LLVM\\lib\\clang\\17" -- "d:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.h"
I[09:53:33.748] --> textDocument/publishDiagnostics
I[09:53:33.759] Built preamble of size 233064 for file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 in 0.01 seconds
I[09:53:33.761] Indexing c++14 standard library in the context of d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h
E[09:53:33.791] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
I[09:53:33.795] --> textDocument/publishDiagnostics
I[09:53:33.888] --> textDocument/publishDiagnostics
I[09:53:33.914] --> reply:textDocument/semanticTokens/full(2) 230 ms, error: Task was cancelled.
I[09:53:33.915] --> reply:textDocument/semanticTokens/full(3) 198 ms
I[09:53:33.915] --> reply:textDocument/codeAction(4) 197 ms
I[09:53:33.915] --> reply:textDocument/documentLink(5) 197 ms
I[09:53:33.915] --> reply:textDocument/documentHighlight(6) 197 ms
I[09:53:34.080] Loaded compilation database from D:\workplace\UnrealEngine-release\compile_commands.json
I[09:53:34.188] <-- textDocument/codeAction(7)
I[09:53:34.188] <-- textDocument/documentLink(8)
I[09:53:34.188] <-- textDocument/documentHighlight(9)
I[09:53:34.188] --> reply:textDocument/codeAction(7) 0 ms
I[09:53:34.188] --> reply:textDocument/documentLink(8) 0 ms
I[09:53:34.188] --> reply:textDocument/documentHighlight(9) 0 ms
I[09:53:34.335] --> window/workDoneProgress/create(0)
I[09:53:34.335] Enqueueing 6 commands for indexing
I[09:53:34.336] <-- reply(0)
I[09:53:34.336] --> $/progress
I[09:53:34.336] --> $/progress
I[09:53:34.610] Indexed c++14 standard library (incomplete due to errors): 12161 symbols, 1163 filtered
I[09:53:35.363] --> $/progress
I[09:53:35.363] --> $/progress
I[09:53:36.386] <-- textDocument/hover(10)
I[09:53:36.386] <-- textDocument/codeAction(11)
I[09:53:36.386] <-- textDocument/documentLink(12)
I[09:53:36.387] <-- textDocument/documentHighlight(13)
I[09:53:36.390] --> reply:textDocument/hover(10) 4 ms
I[09:53:36.390] --> reply:textDocument/codeAction(11) 4 ms
I[09:53:36.390] --> reply:textDocument/documentLink(12) 3 ms
I[09:53:36.390] --> reply:textDocument/documentHighlight(13) 3 ms
The first missing header file is CoreMinimal.h
which is a header file provided by Unreal Engine. Its location on my computer is:
d:/workplace/UnrealEngine-release/Engine/Source/Runtime/Core/Public/
The compile instruction for the file I opened is:
{
"file": "D:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.cpp",
"command": "\"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\HostX64\\x64\\cl.exe\" @D:\\workplace\\MyProject\\Intermediate\\Build\\Win64\\UnrealEditor\\Development\\MyProject\\MyProjectCharacter.cpp.obj.response.gcd",
"directory": "D:\\workplace\\UnrealEngine-release\\Engine\\Source"
},
In MyProjectCharacter.cpp.obj.response.gcd
, it includes all the including path and other compiler switches, I confirm the directory that contains the CoreMinimal.h
is included. Here are the first several lines of the gcd file:
D:/workplace/MyProject/Source/MyProject/MyProjectCharacter.cpp
/I D:/workplace/UnrealEngine-release/Engine/Source
/I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/UHT
/I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/VNI
/I D:/workplace/MyProject/Source
/I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/UHT
/I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/VNI
/I D:/workplace/UnrealEngine-release/Engine/Source/Runtime
/I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/TraceLog/Public
/I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Core/Public
Notice that the last line is the including path which contains the CoreMinimal.h
.
I noticed that the problem is gone in release 17.0.4, so I'll just close this issue.
I was wrong. The issue persists in 17.0.4. Sorry.
A new update: with clangd and clang 16.0.6, when I try to complete at a certain point, the completion failed, I have the following error messages:
clang failed with error 1:
c:/Program Files/LLVM/bin/clang.exe -fsyntax-only -Xclang -code-completion-macros -x c++ -Xclang -code-completion-at=-:1962:28 -
In file included from <stdin>:4:
./PlayerSystem.h:5:10 fatal error: 'CoreMinimal.h' file not found
#include "CoreMinimal.h"
However, in my editor, clangd does not report such a file not found error.
New update: I find that if I open X.h first, then the server reports that a header file included in X.h is missing. If I open X.h after I have opened X.cpp, then the header file missing error is gone. Is that when only the header file is opened, the server does not know which .cpp file includes it and thus does not know the corresponding compile instruction, which contains the including directory? But how does this problem not manifest in previous versions? I have used clangd on the same project for about 2 years and have only experienced such issue after upgrade to 17.0.X.
Is that when only the header file is opened, the server does not know which .cpp file includes it and thus do not know the corresponding compile instruction, which contains the including directory?
Yes, that seems likely to be the explanation.
When a header is opened, clangd first checks to see if it's included by an open file, if so the open file's compile command is used to process the header. If not, clangd will pick some other compile command from compile_commands.json
. You can see in the logs which file it picks, and what its compile command is.
Hello, @HighCommander4 , I have posted the log in a previous reply. I excerpt part of the log I assume that is related to this problem here:
I[09:53:33.745] Loaded compilation database from d:\workplace\MyProject\compile_commands.json
I[09:53:33.746] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 with command inferred from D:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
[D:\workplace\UnrealEngine-release\Engine\Source]
"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\Hostx64\\x64\\cl.exe" --driver-mode=cl /TP -D__INTELLISENSE__ -ferror-limit=0 "-resource-dir=c:\\Program Files\\LLVM\\lib\\clang\\17" -- "d:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.h"
I[09:53:33.748] --> textDocument/publishDiagnostics
I[09:53:33.759] Built preamble of size 233064 for file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 in 0.01 seconds
I[09:53:33.761] Indexing c++14 standard library in the context of d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h
E[09:53:33.791] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
E[09:53:33.792] IncludeCleaner: Failed to get an entry for resolved path : no such file or directory
I[09:53:33.795] --> textDocument/publishDiagnostics
In the log file, I can not see clangd picked any compile command from compile_commands.json
. Instead, it seems that clangd just compiled the header file directly. Then the missing header file error is generated.
This line:
I[09:53:33.746] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 with command inferred from D:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
is saying that clangd is using the command of MyProjectCharacter.cpp
to parse MyProjectCharacter.h
. (More specifically, it is using the flags from that command. The input file is indeed just the header file directly.)
I find that if I open X.h first, then the server reports that a header file included in X.h is missing. If I open X.h after I have opened X.cpp, then the header file missing error is gone.
It would be interesting to compare the logs from the two scenarios, to see what is different.
This is the log when I only open MyProjectCharacter.h
using clangd 16.0.6:
I[16:44:43.661] Loaded compilation database from d:\workplace\MyProject\compile_commands.json
I[16:44:43.664] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 with command inferred from D:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
[D:\workplace\UnrealEngine-release\Engine\Source]
"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\Hostx64\\x64\\cl.exe" --driver-mode=cl /I D:/workplace/UnrealEngine-release/Engine/Source /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/UHT /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/VNI /I D:/workplace/MyProject/Source /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/TraceLog/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/VNI /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreUObject/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/VNI /I D:/workplace/UnrealEngine-release/Engine/Shaders/Shared /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreOnline/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Core/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Common/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ApplicationCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ApplicationCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RHI/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RHI/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/RHI/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ImageCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Json/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Json/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Json/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/JsonUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/JsonUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/JsonUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SlateCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SlateCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/SlateCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InputCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InputCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/InputCore/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/InputCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Slate/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Slate/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Slate/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageWrapper/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageWrapper/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ImageWrapper/Public /I D:/workplace/UnrealEngine-release/Engine/Source/ThirdParty /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Messaging/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Messaging/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Messaging/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MessagingCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MessagingCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MessagingCommon/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RenderCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RenderCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/RenderCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnalyticsET/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnalyticsET/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics/AnalyticsET/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Analytics/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Analytics/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics/Analytics/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Sockets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Sockets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Sockets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetRegistry/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetRegistry/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AssetRegistry/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineMessages/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineMessages/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineMessages/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineSettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SynthBenchmark/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SynthBenchmark/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/SynthBenchmark/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Renderer/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Renderer/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Renderer/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTags/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTags/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTags/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTags/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/DeveloperSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PacketHandler/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PacketHandler/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ReliableHComp/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ReliableHComp/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioPlatformConfiguration/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioPlatformConfiguration/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AudioPlatformConfiguration/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshDescription/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshDescription/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MeshDescription/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StaticMeshDescription/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StaticMeshDescription/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/StaticMeshDescription/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshDescription/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshDescription/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/SkeletalMeshDescription/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AnimationCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PakFile/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PakFile/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PakFile/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RSA/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RSA/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/RSA/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetworkReplayStreaming/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetworkReplayStreaming/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/NetworkReplayStreaming /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PhysicsCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Chaos/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Chaos/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Chaos/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/ChaosCore/Public /I D:/workplace/UnrealEngine-release/Engine/Source/ThirdParty/Intel /I 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D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshBuilder/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MeshUtilitiesCommon/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ToolMenusEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolMenus/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/StatusBar/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectDataInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/PhysicsUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Windows /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AssetTagsEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AddContentDialog/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshMergeUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/HierarchicalLODUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshReductionInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletalMeshEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Persona/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletonEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AnimationEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AdvancedPreviewScene/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/KismetCompiler/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Classes /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris/Stub/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MovieSceneCapture/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationDataController/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AugmentedReality/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MRMesh/Public /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/UHT /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/VNI /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public /external:W0 /external:I "ThirdParty\\mimalloc\\include" /external:I "ThirdParty\\LibTiff\\Source\\Win64" /external:I "ThirdParty\\LibTiff\\Source" /external:I "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\INCLUDE" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\ucrt" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\shared" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\um" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\winrt" /FID:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Development/MyProject/Definitions.h /sourceDependencies "D:\\workplace\\MyProject\\Intermediate\\Build\\Win64\\UnrealEditor\\Development\\MyProject\\MyProjectCharacter.cpp.dep.json" /Zc:inline /nologo /Oi /FC /c /Gw /Gy /Zm1000 /wd4819 /D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 /D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 /D_WINDLL /D_DISABLE_EXTENDED_ALIGNED_STORAGE /source-charset:utf-8 /execution-charset:utf-8 /Ob2 /Ox /Ot /GF /errorReport:prompt /EHsc /DPLATFORM_EXCEPTIONS_DISABLED=0 /Z7 /MD /bigobj /fp:fast /Zo /Zp8 /we4456 /we4458 /we4459 /wd4463 /we4668 /wd4244 /wd4838 /GR- /W4 /TP /std:c++17 -D__INTELLISENSE__ -ferror-limit=0 "-resource-dir=c:\\Program Files\\LLVM\\lib\\clang\\16" -- "d:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.h"
This is the log when I open MyProjectCharacter.h
after I have opened MyProjectCharacter.cpp
, using clangd 17.0.4:
I[16:50:55.569] Loaded compilation database from d:\workplace\MyProject\compile_commands.json
I[16:50:55.570] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp version 0 with command
[D:\workplace\UnrealEngine-release\Engine\Source]
"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\Hostx64\\x64\\cl.exe" --driver-mode=cl /I D:/workplace/UnrealEngine-release/Engine/Source /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/UHT /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/VNI /I D:/workplace/MyProject/Source /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/TraceLog/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/VNI /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreUObject/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/VNI /I D:/workplace/UnrealEngine-release/Engine/Shaders/Shared /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreOnline/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Core/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Net/Common/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ApplicationCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ApplicationCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ApplicationCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RHI/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RHI/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/RHI/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ImageCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Json/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Json/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Json/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/JsonUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/JsonUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/JsonUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SlateCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SlateCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/SlateCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InputCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InputCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/InputCore/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/InputCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Slate/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Slate/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Slate/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageWrapper/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ImageWrapper/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ImageWrapper/Public /I D:/workplace/UnrealEngine-release/Engine/Source/ThirdParty /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Messaging/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Messaging/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Messaging/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MessagingCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MessagingCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MessagingCommon/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RenderCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/RenderCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/RenderCore/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnalyticsET/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnalyticsET/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics/AnalyticsET/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Analytics/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Analytics/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Analytics/Analytics/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Sockets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Sockets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Sockets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetRegistry/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetRegistry/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AssetRegistry/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineMessages/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineMessages/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineMessages/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EngineSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineSettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/EngineSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SynthBenchmark/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SynthBenchmark/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/SynthBenchmark/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Renderer/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Renderer/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Renderer/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTags/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTags/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTags/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTags/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/DeveloperSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PacketHandler/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PacketHandler/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ReliableHComp/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ReliableHComp/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioPlatformConfiguration/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioPlatformConfiguration/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AudioPlatformConfiguration/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshDescription/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshDescription/VNI /I 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D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/FieldSystemEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/FieldSystem/Source /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosSolverEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosSolverEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshBuilder/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MeshUtilitiesCommon/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ToolMenusEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolMenus/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/StatusBar/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectDataInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/PhysicsUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Windows /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AssetTagsEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AddContentDialog/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshMergeUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/HierarchicalLODUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshReductionInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletalMeshEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Persona/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletonEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AnimationEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AdvancedPreviewScene/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/KismetCompiler/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Classes /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris/Stub/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MovieSceneCapture/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationDataController/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AugmentedReality/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MRMesh/Public /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/UHT /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/VNI /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public /external:W0 /external:I "ThirdParty\\mimalloc\\include" /external:I "ThirdParty\\LibTiff\\Source\\Win64" /external:I "ThirdParty\\LibTiff\\Source" /external:I "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\INCLUDE" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\ucrt" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\shared" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\um" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\winrt" /FID:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Development/MyProject/Definitions.h /sourceDependencies "D:\\workplace\\MyProject\\Intermediate\\Build\\Win64\\UnrealEditor\\Development\\MyProject\\MyProjectCharacter.cpp.dep.json" /Zc:inline /nologo /Oi /FC /c /Gw /Gy /Zm1000 /wd4819 /D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 /D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 /D_WINDLL /D_DISABLE_EXTENDED_ALIGNED_STORAGE /source-charset:utf-8 /execution-charset:utf-8 /Ob2 /Ox /Ot /GF /errorReport:prompt /EHsc /DPLATFORM_EXCEPTIONS_DISABLED=0 /Z7 /MD /bigobj /fp:fast /Zo /Zp8 /we4456 /we4458 /we4459 /wd4463 /we4668 /wd4244 /wd4838 /GR- /W4 /std:c++17 -D__INTELLISENSE__ -ferror-limit=0 "-resource-dir=c:\\Program Files\\LLVM\\lib\\clang\\17" -- "d:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.cpp"
I[16:50:55.571] --> textDocument/publishDiagnostics
I[16:50:55.654] <-- textDocument/semanticTokens/full(2)
I[16:50:55.772] <-- $/cancelRequest
I[16:50:55.772] <-- textDocument/semanticTokens/full(3)
I[16:50:55.772] <-- textDocument/codeAction(4)
I[16:50:55.772] <-- textDocument/documentLink(5)
I[16:50:55.772] <-- textDocument/documentHighlight(6)
I[16:50:55.909] --> textDocument/publishDiagnostics
I[16:50:55.995] <-- $/cancelRequest
I[16:50:55.995] <-- textDocument/codeAction(7)
I[16:50:55.996] <-- textDocument/documentLink(8)
I[16:50:55.996] <-- $/cancelRequest
I[16:50:55.996] <-- textDocument/documentHighlight(9)
I[16:50:56.070] Loaded compilation database from D:\workplace\UnrealEngine-release\compile_commands.json
I[16:50:56.317] --> window/workDoneProgress/create(0)
I[16:50:56.317] Enqueueing 6 commands for indexing
I[16:50:56.317] <-- reply(0)
I[16:50:56.318] --> $/progress
I[16:50:56.318] --> $/progress
I[16:50:57.390] --> $/progress
I[16:50:57.390] --> $/progress
I[16:51:06.088] Built preamble of size 183518228 for file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp version 0 in 10.31 seconds
I[16:51:06.093] Indexing c++17 standard library in the context of d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
I[16:51:06.286] --> textDocument/publishDiagnostics
I[16:51:06.287] --> reply:textDocument/semanticTokens/full(2) 10632 ms, error: Task was cancelled.
I[16:51:06.287] --> reply:textDocument/semanticTokens/full(3) 10515 ms
I[16:51:06.287] --> reply:textDocument/codeAction(4) 10515 ms, error: Task was cancelled.
I[16:51:06.287] --> reply:textDocument/documentLink(5) 10515 ms
I[16:51:06.291] <-- $/cancelRequest
I[16:51:06.291] <-- textDocument/codeAction(10)
I[16:51:06.291] <-- textDocument/documentLink(11)
I[16:51:06.292] <-- $/cancelRequest
I[16:51:06.292] <-- textDocument/documentHighlight(12)
I[16:51:06.308] --> reply:textDocument/documentHighlight(6) 10536 ms, error: Task was cancelled.
I[16:51:06.308] --> reply:textDocument/codeAction(7) 10312 ms, error: Task was cancelled.
I[16:51:06.308] --> reply:textDocument/documentLink(8) 10312 ms
I[16:51:06.308] --> reply:textDocument/documentHighlight(9) 10312 ms, error: Task was cancelled.
I[16:51:06.309] --> reply:textDocument/codeAction(10) 17 ms
I[16:51:06.309] --> reply:textDocument/documentLink(11) 17 ms
I[16:51:06.331] --> reply:textDocument/documentHighlight(12) 39 ms
I[16:51:08.345] Indexed c++17 standard library (incomplete due to errors): 20051 symbols, 875 filtered
I[16:51:27.650] <-- textDocument/hover(13)
I[16:51:27.650] <-- textDocument/codeAction(14)
I[16:51:27.650] <-- textDocument/documentLink(15)
I[16:51:27.650] <-- textDocument/documentHighlight(16)
I[16:51:27.654] --> reply:textDocument/hover(13) 4 ms
I[16:51:27.654] --> reply:textDocument/codeAction(14) 4 ms
I[16:51:27.655] --> reply:textDocument/documentLink(15) 4 ms
I[16:51:27.655] --> reply:textDocument/documentHighlight(16) 4 ms
I[16:51:29.604] <-- textDocument/codeAction(17)
I[16:51:29.604] <-- textDocument/documentLink(18)
I[16:51:29.604] --> reply:textDocument/codeAction(17) 0 ms
I[16:51:29.604] <-- textDocument/documentHighlight(19)
I[16:51:29.605] --> reply:textDocument/documentLink(18) 0 ms
I[16:51:29.605] --> reply:textDocument/documentHighlight(19) 0 ms
I[16:51:30.040] <-- textDocument/switchSourceHeader(20)
I[16:51:30.040] --> reply:textDocument/switchSourceHeader(20) 0 ms
I[16:51:32.409] <-- textDocument/didOpen
I[16:51:32.410] <-- textDocument/semanticTokens/full(21)
I[16:51:32.412] ASTWorker building file d:\workplace\MyProject\Source\MyProject\MyProjectCharacter.h version 0 with command inferred from D:\workplace\MyProject\Source\MyProject\MyProjectCharacter.cpp
[D:\workplace\UnrealEngine-release\Engine\Source]
"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\bin\\Hostx64\\x64\\cl.exe" --driver-mode=cl /I D:/workplace/UnrealEngine-release/Engine/Source /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/UHT /I D:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Inc/MyProject/VNI /I D:/workplace/MyProject/Source /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Core/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/TraceLog/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TraceLog/VNI /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreUObject/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreUObject/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Engine/VNI /I D:/workplace/UnrealEngine-release/Engine/Shaders/Shared /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CoreOnline/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/CoreOnline/Public /I 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D:/workplace/UnrealEngine-release/Engine/Source/Editor/ActorPickerMode/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SceneDepthPickerMode/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SceneDepthPickerMode/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SceneDepthPickerMode/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EditorConfig/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/EditorConfig/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/EditorConfig/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DetailCustomizations/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DetailCustomizations/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/DetailCustomizations/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClassViewer/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClassViewer/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ClassViewer/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GraphEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GraphEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/GraphEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StructViewer/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StructViewer/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/StructViewer/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ContentBrowser/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ContentBrowser/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ContentBrowser/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTools/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTools/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AssetTools/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Merge/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Merge/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/Merge/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CollectionManager/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/CollectionManager/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/CollectionManager/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ContentBrowserData/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ContentBrowserData/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ContentBrowserData/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/UELibSampleRate/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/UELibSampleRate/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/ThirdParty/libSampleRate/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetworkFileSystem/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NetworkFileSystem/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/NetworkFileSystem/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/UMG/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/UMG/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/UMG/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieScene/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieScene/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MovieScene/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TimeManagement/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/TimeManagement/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/TimeManagement/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneTracks/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneTracks/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MovieSceneTracks/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Constraints/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Constraints/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Animation /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Animation/Constraints/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PropertyPath/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PropertyPath/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/PropertyPath/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NavigationSystem/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/NavigationSystem/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/NavigationSystem/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GeometryCollectionEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GeometryCollectionEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MSQS/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MSQS/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/FieldSystemEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/FieldSystemEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/FieldSystem/Source /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosSolverEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ChaosSolverEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DataflowEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Dataflow/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshBuilder/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshBuilder/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilitiesCommon/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MeshUtilitiesCommon/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenusEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/ToolMenusEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolMenus/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolMenus/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/StatusBar/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/StatusBar/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeCore/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Core/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/InterchangeEngine/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Interchange/Engine/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/DeveloperToolSettings/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/DeveloperToolSettings/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectDataInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectDataInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SubobjectEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SubobjectEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Kismet/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Kismet/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/PhysicsUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/PhysicsUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ToolWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/ToolWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AudioMixerXAudio2/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Windows /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AssetTagsEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AssetTagsEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AddContentDialog/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AddContentDialog/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshMergeUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshMergeUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/HierarchicalLODUtilities/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/HierarchicalLODUtilities/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MeshReductionInterface/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/MeshReductionInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletalMeshEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletalMeshEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/Persona/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/Persona/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/SkeletonEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/SkeletonEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationWidgets/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationWidgets/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationEditor/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AnimationEditor/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AdvancedPreviewScene/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/AdvancedPreviewScene/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/KismetCompiler/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Editor/KismetCompiler/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/GameplayTasks/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Classes /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/GameplayTasks/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AIModule/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Public /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AIModule/Classes /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/ClothSysRuntimeIntrfc/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/IrisStub/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/Experimental/Iris/Stub/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MovieSceneCapture/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MovieSceneCapture/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AnimationDataController/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Developer/AnimationDataController/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/AugmentedReality/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/AugmentedReality/Public /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/UHT /I D:/workplace/UnrealEngine-release/Engine/Intermediate/Build/Win64/UnrealEditor/Inc/MRMesh/VNI /I D:/workplace/UnrealEngine-release/Engine/Source/Runtime/MRMesh/Public /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/UHT /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Intermediate/Build/Win64/UnrealEditor/Inc/EnhancedInput/VNI /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source /I D:/workplace/UnrealEngine-release/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public /external:W0 /external:I "ThirdParty\\mimalloc\\include" /external:I "ThirdParty\\LibTiff\\Source\\Win64" /external:I "ThirdParty\\LibTiff\\Source" /external:I "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\VC\\Tools\\MSVC\\14.31.31103\\INCLUDE" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\ucrt" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\shared" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\um" /external:I "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.18362.0\\winrt" /FID:/workplace/MyProject/Intermediate/Build/Win64/UnrealEditor/Development/MyProject/Definitions.h /sourceDependencies "D:\\workplace\\MyProject\\Intermediate\\Build\\Win64\\UnrealEditor\\Development\\MyProject\\MyProjectCharacter.cpp.dep.json" /Zc:inline /nologo /Oi /FC /c /Gw /Gy /Zm1000 /wd4819 /D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 /D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 /D_WINDLL /D_DISABLE_EXTENDED_ALIGNED_STORAGE /source-charset:utf-8 /execution-charset:utf-8 /Ob2 /Ox /Ot /GF /errorReport:prompt /EHsc /DPLATFORM_EXCEPTIONS_DISABLED=0 /Z7 /MD /bigobj /fp:fast /Zo /Zp8 /we4456 /we4458 /we4459 /wd4463 /we4668 /wd4244 /wd4838 /GR- /W4 -D__INTELLISENSE__ -ferror-limit=0 "-resource-dir=c:\\Program Files\\LLVM\\lib\\clang\\17" /TP /std:c++17 -- "d:\\workplace\\MyProject\\Source\\MyProject\\MyProjectCharacter.h"
It looks like in 16.0.6, even if only the header file is opened, the flags can be correctly inferred from the compile instruction of the .cpp file. In 17.0.4, only after the .cpp file has opened, the flags can be correctly inferred.
I wonder if this is somehow a regression from https://reviews.llvm.org/D143436, which was a change made between clangd 16 and clangd 17, and moved around the code for adding the contents of the response file (the @filename.response.gcd
) to the compile command, though I don't quite see how.
cc @dmpolukhin if you have any ideas
I was able to reproduce this regression on Linux with the following reproduction steps:
flags.rsp
containing a single line which is command line flag, such as -Ifoo
.compile_commands.json
entry for it which contains @flags.rsp
(so that the command is clang++ @flags.rsp -c test.cpp
or similar).-Ifoo
(suggesting the response file is being expanded).compile_commands.json
does not have an entry for the header file.)-Ifoo
(suggesting the response file is not being expanded for some reason).I confirmed via a local revert that https://reviews.llvm.org/D143436 is indeed what regressed this.
@dmpolukhin, as the author of the regressing patch, could you take a look at this please?
Since I'm seeing a number of users run into this issue, summarizing the workarounds I'm currently aware of:
compile_commands.json
rather than using a response file. For CMake projects, this can be done with -DCMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES=OFF
.@dmpolukhin, as the author of the regressing patch, could you take a look at this please?
Sorry for being late here, for some reason I didn't receive the notification. I'll take a look to this issue.
@HighCommander4 Response files stop being expanded because inference process removes all unknown arguments and extra input files (response file is treated as extra input in this case). In the past the expansion was happening before inference and it is the right order because during inference we check for driver mode, source type, etc. they might be hidden inside the response file so all response files have to be expanded before the inference. Therefore we have following options:
TransferableCommand
c-tor for the files that requires inference. Files that have exact match in CDB will be have the expansion inside CommandMangler
as it is now.expandResponseFiles
inside parseJSON
as it was + keeping extra expansion inside CommandMangler
for CDB pushed via LSP.tooling::inferTargetAndDriverMode/tooling::inferMissingCompileCommands/expandResponseFiles
to separate function and call it from both parseJSON
and ClangdLSPServer::applyConfiguration
.Please let me know what do you think is the best option to resolve this issue.
Fixed by https://github.com/llvm/llvm-project/pull/75753. Thank you, @dmpolukhin!
Will the next release include this fix?
Will the next release include this fix?
Yes, clangd 18.
- Arrange for your build system to place the include flags directly into
compile_commands.json
rather than using a response file. For CMake projects, this can be done with-DCMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES=OFF
.
I'm trying to use the second workaround but it has no effect (compile_commands.json still contain @
). I also can not find anything on CMake documentation regarding this variable: https://cmake.org/cmake/help/latest/search.html?q=CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES
Where did you get this variable name from?
I'm trying to use the second workaround but it has no effect (compile_commands.json still contain
@
). I also can not find anything on CMake documentation regarding this variable: https://cmake.org/cmake/help/latest/search.html?q=CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDESWhere did you get this variable name from?
I saw it in places like this StackOverflow answer, and I see it referenced in the CMake source, but I don't have deeper familiarity with it, so I'm not sure why it might not be working (you might have more luck asking that in a CMake forum).
I'm on clangd 17.0.6 and had same issue in vscode. My temporary workaround was:
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES OFF) set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS OFF) set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_LIBRARIES OFF)
clangd was not expanding rsp file which contained include directories for cmake's FetchContent output (I imported C++ fmtlib)
When these settings are turned off my compile commands goes from: "commands": "C:\SomeCompilerDirectory\g++.exe @CMakeFiles/ProjectName.dir/includes_CXX.rsp [... My Compile Flags ...]"
to this: "commands": "C:\SomeCompilerDirectory\g++.exe -IC:\My\Include\Directory [... My Compile Flags ...]"
which fixes my issue. My clangd logs looked the same as OP.
Hello,
I have upgraded to 17.0.X, but I found that clangd reports that some of the header files cannot be found. However, downgrade back to 16.0.6, the error disappears.
All the other settings of the project are the same. I only replaced the clangd binary from 16.0.6 to 17.0.2 or 17.0.3, then the server reports that the header files are missing, which actually, of course, are not.
I have read 17.0.1 release notes but found nothing helpful. Any help would be appreciated. Otherwise, I can only stay in clangd 16.0.6 forever. That would be really sad for me.