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HLSL Working Group documentation and task tracking.
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[workstream] DirectX Container
#9
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damyanp
opened
3 months ago
damyanp
commented
3 months ago
Milestones
Compile a runnable shader from clang (#7)
[x] llvm/llvm-project#103275
Compile particle_life.hlsl (#20)
[x] #51
[x] llvm/llvm-project#63835
Compile all DML shaders, and they pass the validator (#11)
[ ] Add Root Signature part
[ ] Generated container can be signed through DXV
[ ] llvm/llvm-project#96674
Render Simple Triangle (#13)
[ ] Semantic support in PSV0 part.
[ ] Fill Input/Output Signature parts.
Pixel and Vertex Shaders (#16)
[ ] Entry properties for vertex and pixel shader in PSV0 part.
[ ] llvm/llvm-project#83177
Mesh Shaders (#17)
[ ] Entry properties for mesh shader in PSV0 part.
[ ] #2
Ray Tracing (#18)
[ ] Add Runtime Data part
V1 Release (#19)
[ ] llvm/llvm-project#96912
Milestones
Compile a runnable shader from clang (#7)
Compile particle_life.hlsl (#20)
Compile all DML shaders, and they pass the validator (#11)
Render Simple Triangle (#13)
Pixel and Vertex Shaders (#16)
Mesh Shaders (#17)
Ray Tracing (#18)
V1 Release (#19)