Closed lmchoi closed 8 years ago
Setup the camera so that it uses world units instead of pixels.
Each token is one world unit in height and width.
Demonstrate that the touch input coordinates is converted to pixels correctly by moving lol-face to the correct grid square under the touch event.
Refer for more info: https://github.com/libgdx/libgdx/wiki/Orthographic-camera
Setup the camera so that it uses world units instead of pixels.
Each token is one world unit in height and width.
Demonstrate that the touch input coordinates is converted to pixels correctly by moving lol-face to the correct grid square under the touch event.