Closed happypotatoC closed 3 years ago
Hi! Sorry about this bug. My method of reading the enemy name was broken by a change in Dalamud. This is fixed in my development build for Dalamud on .NET 5, and I was not planning on fixing it before then. Unfortunately, I would recommend turning off source text for now.
thank you always!
The names of all monsters are output to ' = ' What should I do? ><