In the ARR dungeons, the theme plays once, then stops. So you only get "Promise of Plunder" during trash, and the boss themes; and silence in between. I would love to see a way to make the dungeon themes keep playing instead of having silence.
Not sure if this is in this plugin's wheelhouse, but it seemed a good place to start!
I'll take a better look at this when I have some time. This will require more research as the tracks that play upon entering dungeons never play again once they start.
In the ARR dungeons, the theme plays once, then stops. So you only get "Promise of Plunder" during trash, and the boss themes; and silence in between. I would love to see a way to make the dungeon themes keep playing instead of having silence.
Not sure if this is in this plugin's wheelhouse, but it seemed a good place to start!
Standalone mod and music track info: https://www.reddit.com/r/ffxiv/comments/p1kslg/making_arr_dungeon_music_loop/
Song list
- bgm_dungeon_gri_01.scd ← That's Tam-Tara Deepcroft - bgm_dungeon_gri_02.scd ← That's Thousand Maws of Toto-Rak - bgm_dungeon_gri_03.scd ← That's Haukke Manor - bgm_dungeon_gri_04.scd ← That's Amdapor Keep - bgm_dungeon_ish_01.scd ← That's Stone Vigil - bgm_dungeon_ish_02.scd ← That's Dzemael Darkhold - bgm_dungeon_ish_03.scd ← That's Aurum Vale - bgm_dungeon_lim_01.scd ← That's Sastasha - bgm_dungeon_lim_02.scd ← That's Brayflox Longstop - bgm_dungeon_lim_03.scd ← That's Wanderer's Palace - bgm_dungeon_uru_01.scd ← That's Copperbell Mines - bgm_dungeon_uru_02.scd ← That's Halatali - bgm_dungeon_uru_03.scd ← That's Sunken Temple of Qarn - bgm_dungeon_uru_04.scd ← That's Cutter's Cry