Open jfcaron3 opened 3 years ago
Hi jfcaron3,
Hm that is weird. I remember that writing down the weapon stats was one of the first things I did when building this, and maybe I looked at an outdated source (not directly at the dcss code). Thanks for letting me know. I'll have a look at this tomorrow.
Regards, Luís
On Wed, Oct 14, 2020 at 8:06 PM jfcaron3 notifications@github.com wrote:
I noticed with this dump: http://www.dcssfamiliar.com/#/parse/tCkkd/jfcaron/Ogre/xe0u000000g0jh0ba000000c0000000/Z000A0ddu0acB0da/B0da that it was giving a way higher damage for a +4 vorpal giant club compared to a +4 flaming giant spiked club. I think the mindelay value is wrong (should be 0.7) and the skill needed for mindelay is also maybe out of date (it's 22 now)?
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/ezmonkey4/dcssfamiliar-angular/issues/8, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANYCNBDRFQQFUNXJWAWXU23SKZRKNANCNFSM4SRMVLXA .
Hm that is weird. I remember that writing down the weapon stats was one of the first things I did when building this, and maybe I looked at an outdated source (and not directly at the dcss code). Thanks for letting me know. I'll have a look at this tomorrow.
I noticed with this dump: http://www.dcssfamiliar.com/#/parse/tCkkd/jfcaron/Ogre/xe0u000000g0jh0ba000000c0000000/Z000A0ddu0acB0da/B0da that it was giving a way higher damage for a +4 vorpal giant club compared to a +4 flaming giant spiked club. I think the mindelay value is wrong (should be 0.7) and the skill needed for mindelay is also maybe out of date (it's 22 now)?