Open lnjX opened 8 years ago
https://github.com/ExterminatorJeff/UndergroundBiomes/issues/17 I asked the author of the MC mod about the license of the textures, so maybe we can use them.
some experimental marble textures:
I think the most important ones are:
I think that is more than enough. :) Still something missing?
And there should be a hell biome very very deep with "Hell Stone" and very much lava and maybe a some obsidian ores.
Maybe something like the Earth's Core in Real Life And some stone like "Vulkanit" in german or "Lavastone"
Vulcanite :+1: It doesn't matter if it exists in RL.
I dont want undergroundbioms because its to much
@fridolin2 You don't want so much stones or no underground biomes?
I dont want so MUCH Stones and i want hold the old stone texture but so 5-8 new stones are should ok and the hell is nice idea
There are only 8 different stones panned yet and the hell / vulcanite stone. The old stone texture will be used for dacite stone and normal stone will be replaced with it.
I also would not prefer so many stone types. I would like around 4-6. Can you please post a list of the textures (if they already exist)? I think the improtant changes are:
Italic text was edited by lnj2.
Chalk, marble and granite shouldn't have their own biomes. They'll be only generated in bigger blobs. If we want to add underground biomes it's not good if there are only two ones. (normal, dark) I don't think that it is good if 1/2 of the complete underground is black, a small part would be cool, but not near everything.
I still want more than only two new biomes:
Only in small blobs:
Marble shouldn't be too common.
So only 1/5 of the underground is black and that are 5 biomes. I really do not think that this is too much.
And all textures should be posted by the author here. @JBBgameich From where I shall get more?
Imagine what you could do with ores and fossils in underground biomes. I wonder what this mod does https://github.com/duane-r/fun_caves
It's possible in mgv5/v7/valleys to register underground biomes. So we could add for example a dark granite biome that only spawns from -190 and -130 blocks high.
With the ore generator we could add smaller areas of Marble / Soapstone / Granite / ... (what else you want)
But the real underground biomes wouldn't work for MGv6. But I already said in the forum post that it is recommended to use one of the next gen MGs.
So now the question: Which underground biomes should we add?
For the ore generator only-way:
And in the underground biomes should be ores found, so we have to add them to the stones list.