lnjX / Minetest_TNG

The NeXt Game for the MGE [minetest_tng]
https://gamerbude.github.io/tng
GNU General Public License v3.0
10 stars 5 forks source link

[Request] Underground biomes #18

Open lnjX opened 8 years ago

lnjX commented 8 years ago

It's possible in mgv5/v7/valleys to register underground biomes. So we could add for example a dark granite biome that only spawns from -190 and -130 blocks high.

-- mods/default/lua/mapgen/mapgenv57.lua
-- Underground
core.register_biome({
    name = "underground",
    --node_dust = "",
    --node_top = "",
    --depth_top = ,
    --node_filler = "",
    --depth_filler = ,
    --node_stone = "",
    --node_water_top = "",
    --depth_water_top = ,
    --node_water = "",
    --node_river_water = "",
    y_min = -31000,
    y_max = -113,
    heat_point = 50,
    humidity_point = 50,
})

With the ore generator we could add smaller areas of Marble / Soapstone / Granite / ... (what else you want)

But the real underground biomes wouldn't work for MGv6. But I already said in the forum post that it is recommended to use one of the next gen MGs.

So now the question: Which underground biomes should we add?

For the ore generator only-way:

And in the underground biomes should be ores found, so we have to add them to the stones list.

lnjX commented 8 years ago

https://github.com/ExterminatorJeff/UndergroundBiomes/issues/17 I asked the author of the MC mod about the license of the textures, so maybe we can use them.

jbruechert commented 8 years ago

default_dark_granite_cobble default_kahabe_ich_vergessen_stone default_black_granite_brick

some experimental marble textures: default_marble

default_basalt

lnjX commented 8 years ago

I think the most important ones are:

I think that is more than enough. :) Still something missing?

lnjX commented 8 years ago

And there should be a hell biome very very deep with "Hell Stone" and very much lava and maybe a some obsidian ores.

jbruechert commented 8 years ago

Maybe something like the Earth's Core in Real Life And some stone like "Vulkanit" in german or "Lavastone"

lnjX commented 8 years ago

Vulcanite :+1: It doesn't matter if it exists in RL.

fridolin2 commented 8 years ago

I dont want undergroundbioms because its to much

lnjX commented 8 years ago

@fridolin2 You don't want so much stones or no underground biomes?

fridolin2 commented 8 years ago

I dont want so MUCH Stones and i want hold the old stone texture but so 5-8 new stones are should ok and the hell is nice idea

lnjX commented 8 years ago

There are only 8 different stones panned yet and the hell / vulcanite stone. The old stone texture will be used for dacite stone and normal stone will be replaced with it.

jbruechert commented 8 years ago

I also would not prefer so many stone types. I would like around 4-6. Can you please post a list of the textures (if they already exist)? I think the improtant changes are:

Italic text was edited by lnj2.

lnjX commented 8 years ago

Chalk, marble and granite shouldn't have their own biomes. They'll be only generated in bigger blobs. If we want to add underground biomes it's not good if there are only two ones. (normal, dark) I don't think that it is good if 1/2 of the complete underground is black, a small part would be cool, but not near everything.

I still want more than only two new biomes:

Only in small blobs:

Marble shouldn't be too common.

So only 1/5 of the underground is black and that are 5 biomes. I really do not think that this is too much.

lnjX commented 8 years ago

And all textures should be posted by the author here. @JBBgameich From where I shall get more?

pithydon commented 8 years ago

Imagine what you could do with ores and fossils in underground biomes. I wonder what this mod does https://github.com/duane-r/fun_caves