Closed splace closed 8 years ago
where the power crosses track the tiles seem to be one pixel out, and one has part of the other in it, this can't be a problem with the tiles32.png file, and i think is probably an issue with the calculation of where pixels are within the tile map.
correct
where the power crosses track the tiles seem to be one pixel out, and one has part of the other in it, this can't be a problem with the tiles32.png file, and i think is probably an issue with the calculation of where pixels are within the tile map.