Open DennisBengs opened 5 years ago
When deleting and creating new bodies over and over, multiple bodies can end up with the same name, which breaks checkContact.
this.id = this.parent.numRigidBodies;
is a error on collision not on bodie is fix in next release soon you don't have to delete body if is same name is automatically delete
When deleting and creating new bodies over and over, multiple bodies can end up with the same name, which breaks checkContact.
this.id = this.parent.numRigidBodies;